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Forward SSR Floor is a
realistic PBR floor shader integrate with forward screen space reflection.
This is the Standard RP version.
Document | Youtube
------------------
Features:
------------------
+ Physically correct, support metallic and smoothness.
+ Combine screen space reflection with Unity's indirect specular.
+ Support realtime lighting and lightmap.
+ Adjustable SSR properties for quality and performance.
+ Forward SSR, mobile ready.
-------------------------
Demo scenes:
-------------------------
There are 3 demo scenes which are tested using Unity 2018 and Unity 2019, choose linear space to run them correctly.
The girl and the cars shown in the screenshots are not included in the demo scenes. If you are interesting, check Riko and NWH Vehicle Physics.
This is the Standard RP version.
Document | Youtube
------------------
Features:
------------------
+ Physically correct, support metallic and smoothness.
+ Combine screen space reflection with Unity's indirect specular.
+ Support realtime lighting and lightmap.
+ Adjustable SSR properties for quality and performance.
+ Forward SSR, mobile ready.
-------------------------
Demo scenes:
-------------------------
There are 3 demo scenes which are tested using Unity 2018 and Unity 2019, choose linear space to run them correctly.
The girl and the cars shown in the screenshots are not included in the demo scenes. If you are interesting, check Riko and NWH Vehicle Physics.
Forward SSR Floor
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