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B
Misleading Images on Store page, feel a bit ripped off.
3 days ago
Biscuitlid버전 4.9.9
Wanted to achieve the sketchy outline look and faded glass transparency seen in the 'Battle Tested By Industry Veterans' cityscape screenshot on the store page but it's not possible with this asset.
I even found the chap's art station after buying this, and it turns out that he uses a custom shader separate to Flat Kit for his outlines and his glass.
Otherwise the asset is very good, hence the three stars.
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0
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f
best
2 months ago
fablesalive이전 버전 4.9.8
I removed other shaders. using just flatkit in my project.
developer is very responsive.
and updates are periodically.
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G
Go ahead, buy it!
4 months ago
GaborFoner이전 버전 4.9.7
I am very happy with this asset. Super simple to use (even for a dummy like me) gives you top quality visuals to give your game a very polished look, and the most responsive and helpful support.
If you are thinking about buying this asset, go ahead, you will not regret it a bit.
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c
Easily achieves a great look, well-documented, and well-supported
5 months ago
cutebotgamedev이전 버전 4.9.7
Well worth the price. Thank you!
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I’m really impressed with this package, its visual results made a noticeable difference in my game’s aesthetic. The shaders are cleanly written, which made customizing them to suit my vision straightforward and efficient. I did encounter a bug during integration, but the developer support was outstanding. They responded quickly and resolved the issue in a timely manner. I’d highly recommend this package.
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2
0
Been using this asset pack for years and it's finally time to leave the review it deserves. Can't recommend this product enough. Easy to use shaders, clean look and very versatile. If you're someone who has a very stylized and toon look I always send them this way. Definitely worth the cost full price and it's an outright steal on sale. To the devs, keep up the good work and thank you for taking the time to make this asset.
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퍼블리셔 답변:
7 months ago에 답변됨
Hi, thank you for your positive review! But why 4 stars and not 5? Is there something not quite working for you? Please get in touch if so.
Bought for the outline, and it was a bit of a disappointment. Started out with a default pipeline project, the shader, the outlines and all the features looked promising, but with default render pipeline workflow were a bit sketchy, no resolution independent outline width, and even a missing advertiesed feature: no color based outlines in the default pipeline. I had to use the screen effect ith per-mesh outlines on material combined to get a somewhat okay look. Working with it basicly impossible as in scene view all the outlines messed up compared to game view due to resolution differences, also there where multiple rendering errors like double-vision liked outlines, and the outline witdh varied all over the scene, whuch is a bit disturbing. Manual stated that URP is recommended so I switched. It turned out, that URP version is even worse, more rendering error, like the double-vision one all over the screen, also some depth problems with shadows as shadows clears out depth based normals and with MSAA the outlines looked broken. It is clear the package have a lot of work in it, but visually it offer subpar quality.
Edit: To react to the reply, not talking about edge color but the feature color based outlines. And no, I'm not just converted the BIRP project but actually started over with a fresh project. And one more clarification: I noted and understand you moved on to URP, no problem with that. Having worse quality in URP and with recommended use (like not having mesh hull outlines) is what I don't like. I Will send shots via email but I'm pretty sure Im not telling surprising news as I used the shader for like an hour and experienced all kind of grpahics artifacts - so probably all of them well known by you. The one reason I originally not asked for refund is that maybe I will use the toon shader itself.
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퍼블리셔 답변:
7 months ago에 답변됨
Hi, sorry to hear you were disappointed. First of all, every screenshot on Flat Kit's Asset Store page labeled 'Scene Included' is a screenshot from Unity Editor, without enhancement - you get that look when you download Flat Kit in your project and open included demo scenes. Secondly, the default RP in Unity is Universal RP, it's been for a long time now. And Flat Kit's main RP is URP. Built-In RP is supported as legacy because Unity deprecated Built-In RP a while ago. As a small studio, we can't afford to keep developing for Built-in RP (but we keep debugging for it if any issues are reported) if even Unity dropped its development.
As for the colors of the Outline in Flat Kit Built-In, it's untrue, you can change it in Built-In RP. The parameter is called 'Edge Color', you can find it on the Camera's Inspector panel in the 'Outline Image Effect' Component.
Regarding URP looking worse, it's definitely shouldn't be so, Flat Kit should work in URP as advertised, out of the box. My first guess is that you 'upgraded' to URP improperly (easy fix). So we'd really love to help you troubleshoot the issues. We haven't heard about the double vision issue. To help us get it working for you, please get in touch via email (info@dustyroom.com) or Discord (https://discord.gg/kfumMFahBj), whichever work better for you, and we'll do our best to help you. If you have no will to troubleshoot the technical issues, we can offer you a refund.
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