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Fake Parallax Interior is a shader graph based effect that gives a flat plane the illusion of having a 3D interior. It is much more efficient than an actual 3D interior, and it's highly configurable.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.7f1
Not compatible
Compatible
Compatible
2020.3.46f1
Not compatible
Compatible
Compatible
Description

Fake Parallax Interior is a shader made with shader graph. It is highly configurable and tileable. It is structured with sub-graphs and good formating to let you understand and modify it easely. But it can probably do everything you need out of the gate.


It is using 4 different textures to define the texture of the interior, no cubemaps. This is much easier to work with and it saves VRAM as it uses 2 less sides than a cubemap. It also has the option for separate lightmap textures. This helps a lot with how the interior looks when you have it lit. Then it also has a lot of tiling options to enable it to make big skyscrapers and similar grids of windows. The tiling options allow you to light the grid with random patterns, random colors in ranges and custom light strength ranges.


There are also 2 other shader variants included, one simplified to let you inspect and understand the shader without the rather big graph that makes up the Master variant. Then there is also a 'Disco' variant where I demonstrate how you can achieve animated colored interior lighting to give the interior even more flair.


Documentation


Features:

  • Non uniform scale of whole effect
  • Scaling of only inner space
  • Custom interior depth
  • Internal interior plane (furniture etc.)
  • Separate Lightmaps
  • Alpha clip/cutoff
  • Glass texture and normal map
  • Custom sky reflection
  • Tiled interior over any surface size
  • Tiled custom lighting
  • Flippbook textures
  • Flippbook textures for internal interior plane
  • Outer wall texture
  • VR Compatible
Technical details
  • Non uniform scale of whole effect
  • Scaling of only inner space
  • Custom interior depth
  • Internal interior plane (furniture etc.)
  • Separate Lightmaps
  • Alpha clip/cutoff
  • Glass texture and normal map
  • Custom sky reflection
  • Tiled interior over any surface size
  • Tiled custom lighting
  • Flippbook textures
  • Flippbook textures for internal interior plane
  • Outer wall texture
  • VR Compatible

Fake Interior

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$39.90
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License type: Single Entity
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
488.0 MB
Latest version
1.2
Latest release date
Jun 27, 2024
Original Unity version
2020.3.46 or higher
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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