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Bring your game to life with Dynamic Water Shader System, combining cutting-edge buoyancy physics and a highly customizable water shader for stunning, realistic visuals and interactive environments.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.19f1 | Compatible | Not compatible | Not compatible |
설명
Enhance your game with our Dynamic Water Shader System, blending realistic buoyancy mechanics and a feature-rich water shader to deliver breathtaking visuals and immersive gameplay interactions.
For a list of features, see Technical Details
Technical details
Dynamic Water Shader System
(평가가 충분하지 않습니다)
$15
세금/부가세는 결제 시 반영됩니다.
라이선스: Single Entity
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License agreement
Standard Unity Asset Store EULA라이선스
파일 크기
565.7 KB
최신 버전
1.0
최신 릴리스 날짜
2024년 12월 9일
원본 Unity 버전
2021.3.19
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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