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This package is a set of free tessellation shaders that let you get closer to that desired AAA quality! Quite useful for RT architectural visualizations and all sorts of high-end stuff (check out the mesh smooth variant by increasing the Phong smoothing var).

Version 3.0 has been completely re-written from the ground up!

Included are Physically Based Tessellation Shaders with the new Standard PBS and Specular surface paths, as well as Legacy (Unity 4 and Unity 5 / pre-5.6) Shaders.

Best of all, they support real-time and baked GI / Shadows.

Also included is a tiling rock material with 2k textures (diffuse, normal, displace).

* Please note DirectX11 must be supported and enabled for these to work. Chances are these work under OpenGL 4.5 and Metal (Unity 2018+) *

Legacy shaders are included in zips.

* You might also be interested in checking out the more advanced PN-AEN CRACK FREE TESSELLATION SHADERS *

Please rate this package!

*** ONLINE DEMO (Old) ***

DX11 Tessellation Displacement

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File size
27.0 MB
Latest version
3.0.0
Latest release date
Jan 28, 2019
Original Unity version
5.6.1
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