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A shader for crystals for the URP Render Pipeline
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2020.2.7f1 | Not compatible | Compatible | Not compatible |
설명
The package contains a customizable material to make different crystals.
It's a really light shader, optimal for any project using the URP render pipeline.
Within the package you will find:
The crystal shader
A material already set up
A model of a diamond
2 caustic texture (2k and low-resolution version)
A diamond prefab that can be placed in your scene right away
A readme file explaining how to set up your crystal materials
Technical details
Crystal Shader - Anto3105
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3년 전
Amazingly done!!!
This shader works like charm, I super-like it, nothing to complain, really stylized look.
Cheers,
Thiết Duy
License agreement
Standard Unity Asset Store EULA라이선스
파일 크기
4.2 MB
최신 버전
1.0.0
최신 릴리스 날짜
2022년 7월 1일
원본 Unity 버전
2020.2.7
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