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Unity3D light cookies by default are grayscale. In this package you wiil find alternative deffered render shader to enable colored light cookies for creating effects such as projectors, colored glass, caustics, fake light refractions and reflections, etc.
All light types supported, except Area Light.
Deffered render path only.
All light types supported, except Area Light.
Deffered render path only.
Colored light cookies
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