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Enhance your game with pixelated effect for URP! Works with opaque and transparent objects. No additional package or additional scene camera needed.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.11f1
Not compatible
Compatible
Not compatible
Description

Just create a 3D object and add the material. Everything behind this object will appear pixelated. Pixelation amount is adjustable.


Please, read the included manual.



Technical details
  • One shader for opaque and transparent objects pixelation.
  • No additional package needed.
  • No additional scene camera needed.

Censor Pixelation VFX for URP

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$4.99
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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9 months ago
Easy to use, with clear instructions in the manual
It works perfectly and is very easy to use. You need to follow the instructions in the manual to configure and then apply the material to a cube cover...
License type
File size
327.6 KB
Latest version
1.0
Latest release date
May 15, 2023
Original Unity version
2021.3.11
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