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25+ Shaders for portals, weapons, and screen effects. It's like a mini bundle!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.41f1
Not compatible
Compatible
Not compatible
Additional compatibility information

Currently, only the latest Unity 6 URP (16 and 17+) is supported as this edition is what I'm currently working on. I may add backwards support or HDRP support if there is any demand for it but my assets are mostly for my game, which will be shipped with Unity 6+.

Package dependencies
1
This package needs other Asset Store packages in order to work.
Description

🎮 Check out the live web demo here (may not have latest updates)


🎁 Bundle Deal: This package is included in the Neko Legends - All 3D & VFX Bundle, giving you even more value for your creative projects.


📦Portal Model: This package includes a Portal 3D model as shown in the demo.


📦 Important Installation Notes:

  • Demo_Minimal scene can be run without installing any dependencies and you can toggle on/off each shader manually in play mode to see the full screen effect.
  • The Shared Assets Demo URP (FREE) package is required for the Demo_ShaderAlgorithmicArt_URP demo scenes to function as shown in the video demo since it needs some prefabs and demo scripts from it.
    • Demo_ShaderAlgorithmicArt_URP scenes requires:
      • Requires New Input system. Add by going to Window -> Package Manager -> Unity Registry -> Input Sytem
      • Requires CineMachineCamera. Add by going to Window -> Package Manager -> Unity Registry -> Cinemachine

🎬 There are two scenes:

Demo_Minimal

Demo_ShaderAlgorithmicArt_URP



URP Shaders:

  • Aurora
  • BlackNoise
  • Christmas
  • CrystalCloud
  • Electric
  • Flame
  • Frost
  • GravityWell
  • Gyro
  • Hearts Zoom
  • Heavenly
  • HypnoticPlasma
  • Lighting
  • Luminous Pond
  • Nexus
  • Sprites
  • Stellar Threads
  • Swirl
  • Twisted Snake Tunnel
  • WaterSurface
  • Cybernetic Consciousness (v1.1)
  • Blood Drip (v1.2)
  • Psychedelic Ripple (v1.3)
  • Void Tunnel (v1.4)
  • Planet Shift (v1.5)
  • Celestial Firefly (v1.6)
  • Eye of the Storm (v1.7)
  • Bubble Grid (v1.8)
  • Prismatic Core (v1.9)
  • Star Flare (v2.0)

This asset combines my desire to add effects to weapons with my interest in creating portals. Future weapon packages will include examples demonstrating how to apply these shaders effectively.


As I create more weapon or portal shaders that remain simple, I'll add them to this asset rather than releasing a separate one.


Technical details

Works with latest Unity 6 in URP only. (I may make HDRP versions if there are interest).


Also works in WebGL builds as shown in web demo.


Portal Mesh: 13812 Triangles

Hand painted Texture: 4096x4096

Created with AI

demo background is aI generated. Shader code is ran through various AI for performance boost optimizations and tweaks

Algorithmic Art Shader

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$19
Taxes/VAT calculated at checkout
License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
19.4 MB
Latest version
2.0.0
Latest release date
Mar 17, 2025
Original Unity version
6000.0.41
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