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Easily add clear edge-detected outlines to boost your game visuals and give it a unique style. Use a wide variety of features to make the edges actually look good in your game.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2022.3.37f1 | Compatible | Compatible | Not compatible |
Additional compatibility information
If you're using the Built-in pipeline, you need to have Shader Graph installed in your project for the demo scenes to work.
Description
Join our Discord for updates, to report issues, or just to say hello!
Please check the documentation before purchasing.
Features:
- Normals and Depth Buffer Edge Detection
- Acute Angles Fix: Resolves common issues with steep angles in depth edge detection.
- Depth Fade: Ensures the clarity of outlines even at greater distances.
- Sketch/Hand-Drawn Effects: Add sketch, grain, and UV offset effects for a stylized appearance.
- Custom Masking: Select which objects should have outlines and which shouldn't.
- Edge Read: Utilize edge detection data in transparent shaders for custom behaviors, such as water effects.
- Custom Data Edge Detection (only for URP): Eliminate common artifacts and achieve detailed edge detection by detecting edges based on object IDs, vertex colors, and custom textures.
- Simple Integration: Easily incorporate into your project.
- Comprehensive Customization: Adjust each feature to suit your specific needs.
Compatibility:
- Supports URP and Built-in versions 2021.3 and above.
- Unity 6 support! (see limitations below)
- Built-in requires Shader Graph for the demo scenes to work.
Limitations:
- In Unity 6 (URP) deferred rendering is not fully supported and the Edge Read feature is not available. (yet!) Check the documentation for more information.
- Doesn't support VR, webGL
- Custom Data edge detection (object Ids, vertex colors, custom textures) is supported only in URP
Technical details
Advanced Edge Detection
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$30
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License type: Single Entity
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License agreement
Standard Unity Asset Store EULALicense type
File size
14.0 MB
Latest version
2.0
Latest release date
Sep 30, 2024
Original Unity version
2022.3.37 or higher
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