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This Shader Graph can be used to create effects like water refraction, heatwave, raindrops on a window for 2D Games.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.15f2
Not compatible
Compatible
Not compatible
Additional compatibility information

This shader only works on URP.

Description

2D Distortion Shader Graph




This Shader Graph can be used to create effects like water refraction, heatwave, raindrops on a window for 2D Games.




Note: This Shader is applied to mask sprite in a layer above the sprites you want to distort them not to the sprites themselves.



The shader have the following exposed parameters that can be adjusted from the inspector:


•Distortion Texture (should be normal map).


•Distortion Movement Speed.


•Distortion Texture tiling


•Distortion movement direction



Compatibility:


This shader is designed for the Universal Render Pipeline (7.2.0+) and is not compatible with the built-in pipeline, LWRP, or HDRP, and should be used with pipeline asset included with the package



Notes:


1.Make sure to install Universal RP.


2.Make sure to use the pipeline assets included in this package.


3.Distortion Layer should be above the layer you want to distort it.



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2D Distortion Shader Graph

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License type: Single Entity
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
5.9 MB
Latest version
1.1
Latest release date
Jan 19, 2022
Original Unity version
2020.3.15
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