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T
Thank you Kripto
2 years ago
TripleScience基于上一个版本 1.3.0
* emotional emotions for how amazing these effects are *
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D
Great VFX, also great trouble with HDRP
3 years ago
DaDarkDan基于上一个版本 1.3.0
TL;DR effects great(5/5, installation bumpy(3/5) and support bad(1/5) = ~4* So I had quite some issues getting these beautiful effects to work in HDRP and edited my first one star review to 4 now since I got it to work myself. For anyone facing shader errors ("Shader properties can't be added...") like myself (followed by sometimes crashing Unity), try the following: 1. Import the whole package into your HDRP project 2. Remove the whole Shader folder 3. Install the HDRP patch from the folder (see readme) Alternatively, don't import the Shader folder at first and do that with the HDRP patch. I haven't tried that but result should be the same. For more details, the issue lies in the Distortion shader which was kinda duplicated and led to some weird mistaken shader.
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5
0
N
10/10
3 years ago
Nikovsk基于上一个版本 1.3.0
Epic visual effects and incredibly easy to modify! I rest my case.
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0
j
The best Particle pack i have ever seen
4 years ago
jakobnob基于上一个版本 1.3.0
This is an amazing particle pack with insane high quality effect
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p
Amazing magic effects pack 1
4 years ago
primaaiba3基于上一个版本 1.2
A very extraordinary effect. I really like this magic effect. You will not regret if you buy this magic effects pack. Very good support
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A
stunning, needs a bit of set-up
4 years ago
AriusBlackStudios基于上一个版本 1.2
make sure you import the patch for your pipeline if you are using URP or HDRP. additionally, I'm sure this is because of something to do with decals in Unity 2020.3, but when the camera moves, the decals sort of scroll, which is really dizzying. I've emailed the creator, but I'm sure that it's probably buried in his spam. if you see this, please help <3
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2
0
d
Getting Error
4 years ago
durrab基于上一个版本 1.2
I am getting this error for Android Build Assets\KriptoFX\Realistic Effects Pack v1\Scripts\Rendering\RFX1_SwapDistortionShaderForMobile.cs(8,51): error CS0246: The type or namespace name 'IActiveBuildTargetChanged' could not be found (are you missing a using directive or an assembly reference?)
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1
4
来自发布商的回复:
回复时间 4 years ago
Just remove this script. This script should be included to the "Editor" folder and must be stripped from a build. Maybe do you changed folders structure?
b
Amazing
4 years ago
bahiprakash1基于上一个版本 1.2
The asset speaks for itself.. truly amazing asset.. Thank you
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S
Kripto289 takes my money again...
5 years ago
Seanchaoz基于上一个版本 1.2
... and it's well-earned. Fantastic fx pack. Not only are the effects beautiful and spectacular, but the supplied code and scripts and general setup is incredibly informative and has helped me learn new and valuable techniques for working with particles going forward. I wasn't a fan of how the file naming and folder structure was set up, so I spent a good couple of days ordering everything to my liking, but that's entirely a subjective matter and does not influence the rating nor the quality of the product.
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t
Perfect visuals and sound effects
5 years ago
trumelli基于上一个版本 1.2
I couldn't believe that's visual quality after I tried it on the editor. Its the best asset I have ever bought. HDRP support is okay. Also developer is very helpful. I got a very little problem about HDRP and he answered and solved it very fast.
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0
0
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