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Highly versatile Lightning Systems VFX, made with Visual Effects Graph. Four distinct variants: Point Raycast, Mesh Raycast, Enchant, and Chain. Each can be used in any combination with the others.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
Built-in
URP
HDRP
2021.3.31f1
Not compatible
Compatible
Compatible
Description

This Asset can be used in many ways. You can implement it as an action VFX, environmental enhancements, weapon or object enchants, and even as an element of a puzzle. All the effects are 100% perfectly scalable. And because they were made with a Unity native GPU-based Visual Effects Graph, the limit in particle counts is very high.


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Asset DOCUMENTATION is also available online.



Here are shots descriptions of each System:


- Points Raycast is useful for action-based Effects, for example, electric turrets, guns, or powerful spells.


- Mesh Raycast acts like Point Raycast, but Lightning Strips are generated from an array of mesh vertices.


- Enchant System is useful for magical or sci-fi enchant-like effects. It generates Lightning Stripts between two pre-generated cells in a static mesh. The enchanted object can be freely moved, and the trails will follow.


- Chain System will fit in many game scenarios as well. You can construct electric fences, and walls, or even use the Chain as an addition to an Enchant System.



Main Features of the Asset:


- 50 Unique VFX Prefabs

- 100% Scalable with no issues

- Added dynamic elements like Follow Through for some effects

- All effects support new VEG Instance Functionality for better performance

- Easy setup, just drag and drop, plus assign some parameters and variables

- Shaders made with Shader Graph, so they are fully editable

- Wide range of use cases, from action-based to environmental

- 3 Interactive Demo Scenes

- Sci-Fi HoverCraft and two Electric Towers included as a bonus



Support email: sinevfx@gmail.com

Technical details

Compatibility:


- Asset works perfectly fine on PC with URP or HDRP pipelines

- According to Unity Visual Effects Graph Roadmap, URP Mobile support is Planned, so compute-capable mobile devices will be supported too in the future.

- Works with Perspective, and Orthographics (and 2D) Cameras with no issues.



Technical information:


- Total of 50 Unique VFX Prefabs, each comes with Example Mesh and in isolation

- Maximum texture resolution is 4098x4098

- 4 Distincts Visual Effects Graphs, used to build the effects

- 4 Custom Shaders used in these VFX Graphs

- Effects are built with Unity native Visual Effects Graph System (GPU Simulated Particles)

- Promotion Video was recorded on URP pipeline, Linear Color Space, using only regular light Post Processing Effects.

- Interactive Demo Scenes for each pipeline are included

- Only Regular Mesh Renderers are supported for Enchant, and Mesh Raycast Systems.

- Skinned Mesh Renderers are not supported.

- Hand Mesh is not included, but other meshes are.

Lightning Systems

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License type: Single Entity
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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
License type
Single Entity
File size
150.9 MB
Latest version
1.0
Latest release date
Mar 14, 2024
Original Unity version
2021.3.31 or higher
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members