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L
works but has crash bug
2 years ago
LoneSomeBrotha버전 0.8
dont mess with blood ground or it will crash it.
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0
0
j
well
3 years ago
johnnypre504버전 0.8
sucks. animations jutter around and are huge and resource wasting. for the price its just a letdown.
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0
1
r
Great but has sub emitter errors
6 years ago
radiantboy버전 0.8
awesome blood, but please fix the sub emitter errors for 5 stars
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0
0
I've bought it, cause I thought that projector shader that is supplied with the pack, works in modern version of Unity. But what you get in a standard projector shader, that doesn't work in modern version of Unity. So for me, it was a waste of money.
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0
0
D
THE blood
7 years ago
Darktanian버전 0.8
The most realistic random blood of choice. I love the work here. Many thanks.
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0
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r
Great but have sub emitters error
7 years ago
robson_eng버전 0.8
The effect is GREAT, just 4 stars because the error in sub emitters (it is easy to correct)
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0
0
Hi, just want to let people know, that this package has "Sub-emitter error" and if you get this error, it is easy to fix.
Check the fx for the sub-emitter property in the inspector, you have to check every part of the effect as some have more then one in use.
Then, expand it, and it will tell you what game object partical effect it is looking for. Simply make sure that effect is the child of the one looking for it.
Example:
Bloof_Headshot has two parts;
BloodFX_impact_col ---> looks for (blood_ground) and is already a child obj of it {good}
next one is:
Blood_col ----> looks for (blood_ground) and is at the same lvl as Blood_col {bad}
Fix:
dupe the blood_ground obj, and make it child of Blood_col, then drag\drop it into the inspector of Blood_col to replace the obj listed under sub Emitters.
This cleanup lost one you star that I can give it. Dirty files should be held accountable whenever an unsuspecting buyer has to pay for it. Lucky this was not a bad issue. Please fix in update of this file, so we don't have to fix it for every project that we want to use it in. Oh, and thank you, it is fantastic other then that.
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13
0
It's a very nice and fully customizeable blood splatter effect.
though you have to adjust and reduce the textures drastically. 1024x1024 is way too laggy, yes even for PC games.
I changed most to 128x128x or even 56x56 and it still look nice.I'd say even better because the effect is not so sharp.
There are just 3 Prefabs but each prefab consist of multiple particle effects, so you can take some of them and use them for different purpose, or simply delete them if you think each hit does cause too much effect.
The price is okay
what does confuse me is the following message in the Manual?
Hi. Thank you for purchased FX. Listen here.
Here is the link to the source: https://dl.dropboxusercontent.com/
u/_________/
Blood_Splash_001_02.rar
Link is down
5 Stars anyways
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0
0
3 cool particle effects: not sure if its worth 20 dollars yet because I haven't gotten the decals to work with my terrain. Also noticed a bug. When you get close to the decal it gets smaller after a certain range. Perhaps this problem is only for stereoscopic display though.
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1
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퍼블리셔 답변:
9 years ago에 답변됨
Hello! Thanks for your feedback. Regarding collision with the floor replied to e-mail (please check).
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