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S
not work with unity 6
a year ago
Shlaayl基于版本1.5
I have sent an email regarding this issue but have not received any response.
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0
0
S
URP ready in <5 Minutes
2 years ago
Sometimes_Always_Never基于版本1.5
Thank you to Ciga91, Venzel, and Charlesworthon! Follow the replacement in the shader to get URP working (in Ciga91 and Venzel's comment). Then follow Charlesworthon and add the five lines into the referenced sections if you want single pass VR. If you use VR, you want this. You will then have the best particle blood shaders in the store. I have Knife, Pseudo Vol, Volumetric, and others. These look great, easy to customize, and were working in the project in five minutes.
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2
0
C
Looks good once you fix for URP and VR
2 years ago
Charlesworth基于版本1.5
Good quality effect but not working out of the box with URP or single pass instanced VR rendering. As a follow on to Venzel and Ciga91 useful reviews, once you follow their comments on how to get the shader working with URP, if you want to use this with single pass instanced rendering VR follow this guide to edit the shader code: https://docs.unity3d.com/2023.2/Documentation/Manual/SinglePassInstancing.html
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2
0
V
Old but great
2 years ago
Venzel基于版本1.5
Out of a box it doesn't support URP. Thank you Ciga91on, for your fix, the asset works with URP now. ("LightMode"="ForwardBase" replace with "LightMode"="UniversalForward") Despite this, the asset is great, VFXs are super cool
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4
0
t
Best blood on market, no HDRP, please fix.
3 years ago
technicalfiction基于版本1.5
Amazing asset if you aren't using HDRP, upgraded our project to HDRP and couldn't bring this asset along for the ride. Big sad.
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3
0
Y
No URP
4 years ago
Yalokin基于版本1.5
Doesnt support URP
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8
0
L
urp is already there
5 years ago
LoneSomeBrotha基于版本1.5
just seen the comments for urp and it works
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0
0
J
NO HDRP
5 years ago
John_MLS基于版本1.5
As the title says, No Hdrp.. and seems to be abandoned.
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6
3
C
Very good Blood FX, works fine with Android, VR and URP (with a little fix))
5 years ago
Ciga91基于版本1.5
A very nice FX Pack, all the other good reviews are describing that enough, for those who wants to know how to make this work in URP, just open the main shader and change this line: "LightMode"="ForwardBase" with this: "LightMode"="UniversalForward"
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19
0
E
Not working with URP
6 years ago
Eiseno基于版本1.5
It looks good but i think its abondoned. No support for URP
这条评论是否有帮助?
0
1
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