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z
Works great!
6 years ago
zombievirals以前のバージョン 1.2 で
Can't beat the price honestly! I have enough experience to create my own dismemberment system for my models(which is not difficult, just tedious, but worth the effort). I lack when it comes to particle effects, so this works out really well for me! Can't wait to see to see your recent update to this!
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0
b
Shader Error
6 years ago
brucegirdlestone以前のバージョン 1.2 で
Good price if it worked otherwise fix it or don't sell it.
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4
パブリッシャーからの返信:
6 years ago に返信
Do not use the beta version, in the release everything works
This is actually quite good. I took that demo model into Mixamo to rig it and worked out quite well. The textures are nice too and the scripts are very easy to adjust. I had no problem using this with UFPS. I want more. Perhaps you could develop this further with more models. Well done....
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パブリッシャーからの返信:
4 years ago に返信
Thank you for your feedback
Asset is cheap, but there is little benefit from it. Instead of making a composite model, the author made several models. For example, if you shoot off the head, then the zombie model is simply replaced by another without a head. Models do not have a skeleton, and you can not make a bone animation with them. From this asset only the particle system can be useful, but it is of poor quality. Traces of blood fly over the body. If the author improves the asset, I will change my review. I would not mind paying more, but only for good quality. This asset is not suitable for me.
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パブリッシャーからの返信:
7 years ago に返信
Hello, I'm going to improve the asset, but I was not going to do a limb separation system for bones, except that only to demonstrate the particle system, this asset is basically a system of particles and decals that I update, because of this asset is in the subcategory
"particle system"
Decals for Skinnedmeshrenderer I will do in the next update
S
Not great, looks better in the video than it is.
7 years ago
SteveKouts以前のバージョン 1.2 で
Wanted this for the blood decals but they are floating above the skin pretty far and totally flat and casting shadows.
Theres no skinned mesh renderer with bones example of this working, Does it even work with animations? Pretty lame I'd request a refund but I guess I cant get one.
The other reviewers must be bogus. Save your money.
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4
6
パブリッシャーからの返信:
7 years ago に返信
What is animation? I do not understand, the is just a particle system, it's prefabs, you may have tested on LWRP in new versions, there are problems with shadows with particles, because of the decals do not appear shadows, it is the shadows of particles in LWRP, also on the video there is a post processing on the camera, but in the scene I removed it, you can add it if you want and will look the same, you can get a refund if you email me some information about the purchase, it is not difficult. Please do this, I don't want my asset buyers to be unhappy.
industrialforest@mail.ua
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