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w
Great Asset!
3 months ago
william-ferguson버전 3.1.11
It makes it a lot nicer than having to switch to Visual Studio!
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1
0
Looks like a good assets but the basic feature of "find & replace" or "replace all" seems to be missing?!? It must be the first text editor to not have this basic feature since we used punch cards to put code into a computer......
[Edit] Indeed, there it is. ;) Please add the conventional shortcut Ctrl-R to open the dialogue for replacing in the current tab. Thanks!
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1
0
퍼블리셔 답변:
4 months ago에 답변됨
Ah no, Si3 is better than a punchcard editor 😜
Use this command in the main menu under Window -> Script Inspector 3 -> Replace in Files.
Updated review:
Script Inspector 3 is a great tool to use. Bugs to find are very rare at the current version. At the moment of writing this review, I found a bug which hide the text of the script which happened 1 to 3 times a day on my side.
I really love this tool because it contains all the features I need and I no longer need to use any slow loading external scripting tool. The one I used before have a memory leak issue, which forced me to close and reopen the app. Script Inspector 3 opens instantly and doesn't seem to have any memory leak issues.
About the bug I found, I really wanted to have the bug corrected, so I spent some time to search in the script of the tool to find what is the cause of the issue and I added much details as possible in the bug report.
I got a fast reply from Flipbook Games about this. Happy by my help, he gave me some hints to avoid the bug and will check to resolve the bug issue.
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2
0
퍼블리셔 답변:
6 months ago에 답변됨
Sorry, about the bug, and thanks for reporting it! Finding and reporting the actual cause of the issue was way beyond my expectations, and I’m really grateful for that especially 🌟
Disabling the “smooth scrolling” is a quick workaround for now, and I’ll be releasing the fix very soon.
You can open the code directly in Unity! You can use this editor alone or in conjunction with an external solution. In any case, it will speed up your workflow. Sometimes, it's convenient to simply click on a script and make changes immediately without opening it in Visual Studio.
I love the fact that I can do everything I need right inside Unity.
It works great in unity 6!
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2
0
S
Pretty cool but broken on linux.
8 months ago
Shadowblitz16버전 3.1.11
I like this alot but unfortunately I can't use it because it skips characters when I am typing.
It might have something to do with me being on kubuntu 24.04 or Unity 6, but it would be nice if it was fixed.
I do think though if you fix this it would be awesome.
The only thing I would suggest then is...
1. allow use to use normal console instead of SI3 console.
2. allow the option for modern C# autocomplete icons for types.
Right now I have no idea why there are two consoles, and the auto complete icons are from vs 2008 or something.
Edit: I messed with it some more and I would suggest moving to rosyln instead of reflection.
It feels nothing like rider or vs did.
anyways I changed my mind after messing with it a bit.
If all 3 of these were fixed and and I didn't run into any other bugs I would give it a 4 stars.
If just the bug was fixed then I would give it 3 stars.
If rosyln was used instead of reflection I would THEN give it 5 stars.
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0
1
퍼블리셔 답변:
8 months ago에 답변됨
Thanks for reporting the typing issue on Linux! I'm on it...
The SI Console supports right-clicking on log entries to navigate their call stack easily. I plan to remove it once I find a way to implement that feature in the native Console window.
Yeah, the icons are outdated now and need updating. 🥲
Si3 doesn't use Reflection instead of Roslyn. It has its own code analysis algorithms, similar to Roslyn, that internally use Reflection to speed up the analysis whenever possible. Roslyn wasn't production-ready when I started working on Si3, and other alternatives were too slow, so I had to go with my own unique implementation...
T
The best purchase I've made on the asset store
10 months ago
TheOriginal28버전 3.1.11
I've been using SI3 for a few years now and I realized I never left a review. It is seamless and super customizable. Way better than visual studio.
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2
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j
A Must Have! - What The Unity Store Was Made For! Faster Production!
a year ago
jcdarippa이전 버전 3.1.10
Fast! Efficient! And Reliable!
I was using SuperEditor before I got this asset and my production speed increased tremendously after! It's less stressing on my PC and if I need assistance with AI, I can jump right back into Unity right after. It has all the basic features VS Code has and is definitely better than using NotePad or Text. Great Job Development Team! This asset is one of the few assets the Unity Asset Store was made for! Speed Up Production Time! Not Wasting Time or fixing code or assets out of the box! But this even helps with that!
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2
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a
Don't want to code without it anymore honestly.
a year ago
artyrambles이전 버전 3.1.9
I really don't enjoy using VS for coding in my Unity projects because it's slow, unwiedly, and takes me out of the Unity editor. I don't want to deal with always making sure it's opening my project correctly every single time and even on my powerful PC it causes a long delay each time it opens... Basically it's awkward and annoying.
So then I gave Script Inspector a try and the way it opens instantly right inside the editor, is robust, and has all the features I need for my workflow while still being simple won me over pretty much instantly. It feels like it's a natural part of the Unity Editor.
I really don't want to go back to VS for any current or future projects anymore. A big thanks to the creators of Script Inspector, as it's made my life so much easier. I'm recommending the asset to others whenever I get the opportunity.
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3
0
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