Evasion Games
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Thank you!
4 hours ago
Wasabitoon version 1.2.2
I'm not a programmer, nor artist nor anything related to game development, only as a hobby. I tried Playmaker, bought C# online courses, etc. I didn't grasp the workflow Playmaker uses, though I am sure it is a great product. I bought GameFlow sometime ago to give it a try. It is something integrated to unity, same windows, same inspector, same everything. While I'm still learning Unity and Gameflow, I can say this is a great package for non coders. I'm going through a Unity online course but using Gameflow as a tool instead of the programming part. It is a great tool. You still need to know what you are doing (the design phase), but you don't have to learn syntax. To the author: While I bought this tool some time ago, I appreciate the maintenance status includes compatibility through new unity versions. I understand it didn't brought you the return you were expecting, and not leaving this to die is something I thank you for. Again, thank you for this great tool!
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0
0
This is f'ing incredible.
2 days ago
anotherplatypuson version 1.2.2
If you guys were given a blank check and a year, then learning C# would no longer be a mandatory skill to use Unity. It must've been very tedious to wire up (and test, omg ALL of) those components, events, and game objects. Thank you. Your target market should just include Unity Inc., and nobody else, because they need to buy you up and immediately add this to the Package Manager where it belongs. You guys really solved a problem everyone has to subconsciously tolerate, it's really just incredible. No more constantly cutting back and forth enabling [BSserializingShenaneginWorkarounds] just to call functions or be able to edit values within an editor... I am surprised that you guys got so hung up on semantics over the term 'visual scripting'. Just loudly brag that you eliminated the common uses for scripting and overshadowed it with something anyone familiar with Windows can demonstratively prove is easier to learn. Oh, and it's also more efficient to use FOR ALL SKILL LEVELS TOO. I'm in college and can't afford to fill one of your coffers, but I'm speaking from the heart, and had to come here to say people would be foolish not to try this little 3.5MB, extremely well designed, free tool; and let them know it's ok, that they just didn't know they couldn't live without it yet.
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Experienced Programmer Here
5 days ago
DaftPuzzleron version 1.2.2
GameFlow is hands down the most intuitive approach to visual scripting inside of Unity. Unlike the many other node based tools that have you drawing arrows between actions in what can quickly turn into a cluttered unreadable mess, GameFlow expertly displays an in-line view of your logic blocks right inside Unity's inspector pane. Add the GameFlow script component onto a game object and immediately start adding functional blocks. The autocomplete feature and the quick search window allow rapid creation of complex behavior. Add data (variables), conditions (evaluations), actions (functions), and even programs (sequences of actions) in a readable, organized, reorder-able, disclosable hierarchal view. The GameFlow API enables advanced users to extend into custom actions and conditions. You can programmatically build block sequences. You can communicate with, execute on, and react to GameFlow events, actions, and their public properties and methods directly in your own scripts. GameFlow enables the most fun parts of programming (creating the gameplay logic) without the cumbersome hinderances of learning language syntax and jumping back and forth between the Unity editor and your IDE (Integrated Development Environment). Excellent documentation, tutorials, and gamefabs (useful prefab programs) are included to get you started. Please consider supporting this author on Patreon. Would love to see this tool continue on!
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2
0
便利
21 days ago
yakushijion version 1.2.2
最近見つけたのですがめちゃくちゃ便利です。 Unity初心者はサポートとして使うのにいいと思います
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1
3
GameFlow author here
21 days ago
xelehon previous version 1.1
I just wanted to clarify that "in maintenance mode" does not mean "abandoned" or "not in active development" as some users have wrongly interpreted. What it really means is "slow development pace" and unfortunately we will have to deal with it until we can gather the required funds to restore the normal development pace, which is what I opened a Patreon for: https://www.patreon.com/gameflow/ I decided to make the announcement that GameFlow had entered in maintenance mode because I wanted to be totally honest about what you could really expect in terms of updates for the next months. My apologies if my words were confusing. It is true, however, that after entering in maintenance mode I made some additional decisions that may affect you. These are decisions like making the product available for free and giving my patrons exclusive benefits like early access to monthly builds and private support: https://evasiongames.com/gameflow/support/ These are just logical decisions that I had to make to be consequent with the new situation so I hope you can understand and accept them. Thanks so much for your support.
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6
0
Product in maintenance mode.. No more active development.
2 months ago
Nossgrron previous version 0.9.4b
Just received an email from the developer stating that Gameflow is no longer in active development, it's in maintenance mode.
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4
0
Reply from publisher:
replied 2 months ago
That's correct. In maintenance mode means: - Only minor updates to ensure compatibility with new Unity versions. - No new features and bug fixing limited to critical bugs. - Standard support response time is now 7 days. For more information: https://evasiongames.com/blog/2019/06/29/a-patreon-for-gameflow
Wrong review.
4 months ago
Kalle801on previous version 1.2.1
Sorry im just to DUMB! Everything works as it should.
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2
1
Reply from publisher:
replied 4 months ago
Thanks for the feedback. We would need more information in order to reproduce and fix that problem, so please feel free to open an issue in our issuetracker and we will discuss the details there: https://github.com/evasiongames/gameflow/issues
Also having problem with 2019.1
5 months ago
Datfreemanon previous version 1.1.2
I really like this product but I cant edit scripts when I upgraded to 2019.1 or add any new ones. Update: Thanks gameflow team for your quick work 5/5 product. will continue to use in all my projects
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3
0
Reply from publisher:
replied 5 months ago
Thanks for your feedback and glad that you like GameFlow :) Yes, we were aware of this problem with Unity 2019.1 and I can tell you that it is already fixed in a new update (v1.2) that we are submitting today. It should be available this same week, maybe the next one depending on how long the approval process takes. My apologies for any inconveniences.
2019.1.0f2 is working now
5 months ago
PePoDevon previous version 1.1.2
Thanks a lot.
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3
2
Reply from publisher:
replied 5 months ago
Thanks for your feedback. We are submitting an update (v1.2) today, so it should be available this same week, maybe the next one depending on how long the approval process takes. My apologies for any inconveniences.
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