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11,000 種類を超える 5 つ星アセット

8.5 万人以上の顧客による評価

10 万人を超えるフォーラムメンバーが支持

すべてのアセットを Unity が審査済み

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C
Clean solution
11 days ago
CoreNut以前のバージョン 1.7.7p1 で
If you need behavior tree implementation, save yourself the trouble.
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10 days ago に返信
Than you CoreNut! Happy to hear that you're enjoying Behavior Designer!
i
Simply Great
13 days ago
instruct9rバージョン 1.7.10 で
Behavior Designer is the best tool that can be used in Unity for Behavior Tree powered AI's. It's just so intuitive and easy to use. Everything that i could think of is added to the editor, from Global Variables, to Local Variables that can be connected to Properties. I can even reference 2 separate tasks. This is so cool... I highly recommend it...
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12 days ago に返信
I'm happy to hear that you're enjoying Behavior Designer! Awesome to hear that you found the task referencing feature :) Feel free to reach out if you have any questions!
J
Great
a month ago
Jamsaladバージョン 1.7.10 で
Great and pretty powerful asset that works exactly as advertised , which is pretty rare on this store. Will it do every single thing to make super powerful AI? Probably not, there are some limitations but through custom tasks you should be able to make most anything you want.
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a month ago に返信
Thank you for leaving a review! Definitely agree that the power comes in from creating custom tasks. Behavior Designer has a large number of integrations but the true power comes in using your own task with the behavior tree flow. The Playmaker and Visual Scripting integrations are also great if you don't have scripting experience. Justin
w
A MUST HAVE ASSET!
3 months ago
wdessy以前のバージョン 1.7.8 で
This is a wonderfully developed software. It is very user-friendly and works perfectly. I was able to create some very difficult behavior trees in a very short amount of time. Its UI design is extremely easy to understand and learn. The documentation and online tutorials were very helpful. Plus, the online support and help from its developers and contributors is phenomenal. Any questions I had were answered quickly. You can even create and add your own scripts to be utilized within the software, alongside the included commands. 100% the best asset I've purchased.
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3 months ago に返信
Thank you wdessy - I'm looking forward to the release of your project!
D
it's good,but it can be better
4 months ago
DeaconD以前のバージョン 1.7.9 で
我认为这是一个不错的资源,不论你是否能完全理解行为树的代码这个资源都因为它适配unity的可视化界面给你节省不少时间和精力。 但是我认为它仍然有很多可以提升的地方,一个是它的document有些过于简短,虽然我们当然也可以通过阅读源码来完全了解各种task,但提供一个更翔实的文档总是好的。另一个问题是我不知道是否因为存在某些约定俗成的习惯,像lower priority这个选项在我看来是非常反直觉的,事实上这个type的任务会不断的检测并在符合条件时打断其他任务和执行,这难道不是一种高优先级吗,这让我这样的初学者在学习时有一些费解。 ========================================= 感谢您的回复
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4 months ago に返信
Edit: thanks for updating your review, and definitely get in contact if you have any questions on behavior trees! Hello, Behavior trees are a widely used game AI implementation so any resource that you find on how behavior trees work will apply to Behavior Designer (as long as the resource uses a standard behavior tree implementation). With that said, take a look at the page below which goes into detail on what a behavior tree is. At the end of the document it contains some additional links, most of which use Behavior Designer itself: https://opsive.com/support/documentation/behavior-designer/what-is-a-behavior-tree/ Conditional aborts are probably the trickiest concept with behavior trees. We have some resources dedicated to it: - https://opsive.com/support/documentation/behavior-designer/conditional-aborts/ - https://www.youtube.com/watch?v=GFsK5x6ZW7k In addition, if you do a search on our forum you'll find questions related to it which may also help. Behavior trees are an extremely powerful and intuitive AI implementation once you get the hang of them so I'm sure it will be useful for your project. If you have any questions on your specific behavior tree feel free to reach out and I'll be able to help :) Justin
b
One of the best!
4 months ago
blackwid0w102以前のバージョン 1.7.9 で
This is going to be extremely useful! You won't regret buying this!
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4 months ago に返信
We agree :) Looking forward to hearing about what you create with Behavior Designer!
F
The best Asset!
4 months ago
FAMinigames以前のバージョン 1.7.9 で
I transferred my AI to this framework very easy! Loved it!
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4 months ago に返信
I'm happy that you're enjoying Behavior Designer. Thank you for leaving a review!
S
Best, but--
4 months ago
StudioBillion以前のバージョン 1.7.7p1 で
Wonderful plugin but assembly definition files are needed as hell. So many scripts, so many compilation time...
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4 months ago に返信
Thanks for the review! The runtime source code download contains assembly definitions, and I'll include it with the uploaded Asset Store version as well with the next update :) Justin
D
Great quality and support over the years!
6 months ago
Deadcow_以前のバージョン 1.7.8 で
We released our game The Final Station with AI powered by this asset, it was a nice experience. I was surprised to see, that over the last 9 years this asset was actively supported. I happy to use it once again for our new project!
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6 months ago に返信
I love this review. Thank you for your purchase almost a decade ago and I'm happy to hear that you used Behavior Designer in a released project. Here's to the next 10 years and your next project!
P
WOW! The Best AI!
9 months ago
PiyushBansal以前のバージョン 1.7.7p1 で
Really amazing tool! Worked amazingly! Loved it <3
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9 months ago に返信
Thank you PiyushBansal - I'm glad that you're enjoying Behavior Designer!
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8.5 万人以上の顧客による評価
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