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This tool saves multiple game object positions as binary file in Unity, providing efficient way of storing and loading positions even after closing the editor.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.18f1 | Compatible | Compatible | Compatible |
설명
Auto Save Binary File tool allows developers to save and load the positions of multiple game objects in Unity as a binary file. This provides an efficient way of storing the positions of objects, even after closing the editor, and allows developers to easily create checkpoints in a game or save and load scene layouts. Binary files take up less space and can be read faster than text files, making the tool a useful addition to any developer's toolkit. The tool is easy to use and can help improve workflow, saving developers time and effort in their game development process.
License agreement
Standard Unity Asset Store EULA라이선스
파일 크기
41.0 KB
최신 버전
1.0
최신 릴리스 날짜
2023년 4월 27일
원본 Unity 버전
2021.3.18
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members