11,000 種類を超える 5 つ星アセット
8.5 万人以上の顧客による評価
10 万人を超えるフォーラムメンバーが支持
すべてのアセットを Unity が審査済み
11件のうち 1 - 10を表示中
ユーザーレビュー
表示順
l
Unity 5 bug?
10 years ago
legion-_of-doomバージョン 1.4 で
Very great add-on! One of my favorite in the asset store!
Although it's acting somewhat strange in Unity 5. It keeps deleting my nodes whenever I press play?
It also asks me to save it, but I already did?
I love this add-on, and hope I can get it working again.
このレビューは役に立ちましたか?
0
0
NullReferenceException: Object reference not set to an instance of an object
Antares.Vizio.Editor.eval_c+eval_c+<>c__DisplayClass20.<ShowAsFSM>b__1e ()
Antares.Vizio.Editor.eval_ag.eval_a ()
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at C:/buildslave/unity/build/artifacts/generated/common/editor/EditorApplicationBindings.gen.cs:217)
this is a error i get on 5.3
このレビューは役に立ちましたか?
2
0
S
Awesome Plugin
11 years ago
SlenderDragon55以前のバージョン 1.3.8.1 で
This has help me alot, especially since Im new to programming with Unity
このレビューは役に立ちましたか?
0
0
After using Vizio almost exclusively for several months on a project, I have to say that it is a powerful tool that gets the job done well.
I began using Vizio when I was struggling to learn to script- for somebody who learns visually, this tool was just the thing. Vizio makes it easy to decipher written code, as you no longer have to worry about syntax. Even after I became more experienced I continued to use Vizio because of it's ability to edit your graphs while the game is running- it's a beautiful thing when it comes to debugging.
Unfortunately, Vizio does have some minor quirks to it, which can cause some frustration. Usually whatever isn't working can be solved by re-importing Vizio (which not only saves all your work, but auto-backups as well!) or restarting Unity.
When starting out, the learning curve is somewhat steep- better documentation might help- but Neodrop can hardly be blamed for that as I believe English is not his native tongue. I found that a bit of tenacity, experimentation and digging through the forums on the Antares-Universe site will usually result in the answer you seek.
I definitely recommend this product.
このレビューは役に立ちましたか?
3
0
CS
universe is the best Visual-programming interface for unity
13 years ago
Carsten Salzberg以前のバージョン 1.27(RC3) で
universe is the best visual-programming-interface i ever used. a do allot stuff with it like artifical lerning, controlling dmx systems(light system i a club) and controll ardurino devices and if i forget something, i can change it without stoping the unity.
the most the problems i have was "user-generated" and neodrop helps me ever time. if i was in trouble.
so if you want to programm/debug your software will it is runnig or even if not, you sould give universe a try.
and by the way universe never broke my mono. i use it since the beta.
このレビューは役に立ちましたか?
1
0
I love this Program!!! I like drawing and modeling robots and wanted to make a game, so I learned basic unity code but found advanced code tedious, then i came across this program and, after i got used to it, making games is now EASY!!! I can't wait to buy the full version so i can sell/share the games I make.
このレビューは役に立ちましたか?
1
0
It's sad to see that Universe isn't getting the attention it deserves. I imagine it's mostly due to shoddy marketing and UI design.
Which is very unfortunate - Universe is by far the most comprehensive and powerful visual scripting tool available.
Universe has a steep learning curve, but it's worth it. I've yet to encounter a problem I couldn't solve with Universe!
このレビューは役に立ちましたか?
1
0
This is a must-have for all Unity developers, from beginners to pro's.
It doesn't look as pretty as some of the other Visual Scripting tools, but it has the best approach to how it works.
Everything that is in the Unity manual/reference is in here down the right hand side. Other VS tools require you to code your own specific actions/blocks if it doesn't have them, but Antares is 100% visual scripting. You can even hand-code your own custom blocks if you really need to.
Also, it has a Finite State Machine built in, which is very easy to use.
It is easy to interact with any component using Wizards, and when you learn how to use it, you will never go back to hand-coding in Unity!
このレビューは役に立ちましたか?
0
0
高品質なアセット
11,000 種類を超える 5 つ星アセット
信頼がある
8.5 万人以上の顧客による評価
コミュニティが支持
10 万人以上のフォーラムメンバーが支持
言語選択
Copyright © 2026 Unity Technologies
全ての表示価格には消費税は含まれていません