跳至主要内容
Unity logo
取消
隐私设置
购物车
应用
Sell Assets

11000+款5星资源

8.5万+用户参与评分

10万+社区成员鼎力支持

每款资源都经过 Unity 审核

显示 1 - 10 of 330
用户评论
排序
B
Thank you for supporting the Built-In Render Pipeline!
2 days ago
Boodums基于版本1.9.9.5
Since Unity no longer supports using ShaderGraph for the built-in render pipeline I purchased this software in the hope that it would work. It does. Thanks Again!
这条评论是否有帮助?
0
0
A
No undo function
8 days ago
Aeyos基于版本1.9.9.5
I can't recommend a tool that doesn't allow me to undo mistake and that I need to manually fix what I did wrong on re-type the old value. One mistake and you could lose hours of progress
这条评论是否有帮助?
0
1
S
Its a huge improvement
14 days ago
Schamaani基于版本1.9.9.5
It's crazy how much better the ASE is compared to unity shader graph. This should be the default for Unity.
这条评论是否有帮助?
0
0
t
Great Power, Dated UX
a month ago
timurproko基于上一个版本 1.9.8.1
I’ve been using Amplify for a while, and overall I’m really impressed with the power and flexibility of the tool. The node system is mature, performant, and lets me build complex shaders far faster than writing everything by hand. For production work it’s still one of the strongest solutions in the Unity ecosystem. That said, the one thing that consistently holds the experience back is the custom UX. It works, but it doesn’t feel aligned with modern Unity UI/UX conventions, and switching between Amplify and Unity’s native tools can feel a bit disjointed. I genuinely believe that if Amplify considered porting the editor to Unity’s newer Graph Toolkit UI stack, the experience would instantly feel “native” — just like how Odin Inspector became the de-facto standard for Inspector extensions once it embraced Unity’s design language. With the power Amplify already has, combined with a modern Unity-native UI, it would become an absolutely invaluable tool for years to come.
这条评论是否有帮助?
0
0
g
Undo Feature is "unstable"
2 months ago
guilhermeqb基于上一个版本 1.9.9.4
I really like this editor but there is a massive issue for me, we are in 2025, this is one of the biggest assets on the store and the crtl+z is marked as unstable and disabled by default.
这条评论是否有帮助?
4
0
s
This is most powerful asset!!
4 months ago
siguk7基于上一个版本 1.9.7
Thank you
这条评论是否有帮助?
0
0
A
I like it
4 months ago
ArmanK11基于上一个版本 1.9.9.3
I like it. But when I work with shaders written not in Amplify Editor, an error occurs IndexOutOfRangeException. Amplify Editor apparently tries to process shader properties but somehow unsuccessfully. It seems you forgot about Int. Will fix it, this error is from version 1.9.2.2
这条评论是否有帮助?
0
0
来自发布商的回复:
回复时间 4 months ago
Hello there! Thanks for the rating. We're not entirely sure what you're referring to, ASE only edits shaders made by it. Please get in touch via support@amplify.pt, I'm sure we can help identify the problem.
B
Better than Shader Graph
4 months ago
BinoWulf基于上一个版本 1.9.9.1
really worth upgrade from shader graph and it's way more straightforward and scriptable compared to shader graph, the only thing that would be REALLY cool to add is a way to do while/forloops on it, just like you can do with geometry nodes in Blender, just to remove the necessity to loop over manually basically like unrolling loops, but this is like my only major gripe compared to writing shaders directly with code. Another problem too is that making templates for it is a little bit annoying but that's understandable, it's not a simple problem to solve XD
这条评论是否有帮助?
0
0
H
不錯的資產
5 months ago
HungBin基于上一个版本 1.9.9.1
可以製作很多強大且可控的特效
这条评论是否有帮助?
0
0
D
Far better than everything else.
7 months ago
DrakkarDev基于上一个版本 1.9.9
It is THE Unity shader editor. ShaderGraph should only learn from it.
这条评论是否有帮助?
4
0
高品质资源
11000+款5星资源
深受用户信赖
8.5万+用户参与评分
强大的社区支持
10万+社区成员鼎力支持
Unity logo

语言

反馈

合作伙伴计划

合作伙伴
Copyright © 2025 Unity Technologies
所有价格不包含税