11,000 種類を超える 5 つ星アセット
8.5 万人以上の顧客による評価
10 万人を超えるフォーラムメンバーが支持
すべてのアセットを Unity が審査済み
333件のうち 1 - 10を表示中
ユーザーレビュー
表示順
s
Issue downloading purchased asset in Unity China
a month ago
shishenlaobaバージョン 1.9.9.9 で
Hello,
I really need your work for my creative projects, and I recently purchased this asset from the Unity Asset Store. Unfortunately, because I am using the China version of Unity, I cannot download or import it into my project due to regional store restrictions.
Would it be possible for you to apply to publish this asset on the Unity China Asset Store? Many Chinese developers, including myself, would very much like to use your assets without these regional barriers. Thank you.
Additionally, I am not very fluent in English, so I used AI to translate this message. Please excuse any unnatural phrasing.
このレビューは役に立ちましたか?
0
0
パブリッシャーからの返信:
19 days ago に返信
Greetings! If you have an active license you can always use try our download page: https://amplify.pt/download
Please contact us via support@amplify.pt, perhaps we can assist you directly if you need further assistance.
k
After 10 years still going strong.
2 months ago
kerem-yokuva以前のバージョン 1.9.9.8 で
I bought this asset nearly 10 years ago. And it is still supported and going strong.
このレビューは役に立ちましたか?
1
0
t
Great Power, Dated UX
6 months ago
timurproko以前のバージョン 1.9.8.1 で
I’ve been using Amplify for a while, and overall I’m really impressed with the power and flexibility of the tool. The node system is mature, performant, and lets me build complex shaders far faster than writing everything by hand. For production work it’s still one of the strongest solutions in the Unity ecosystem.
That said, the one thing that consistently holds the experience back is the custom UX. It works, but it doesn’t feel aligned with modern Unity UI/UX conventions, and switching between Amplify and Unity’s native tools can feel a bit disjointed.
I genuinely believe that if Amplify considered porting the editor to Unity’s newer Graph Toolkit UI stack, the experience would instantly feel “native” — just like how Odin Inspector became the de-facto standard for Inspector extensions once it embraced Unity’s design language.
With the power Amplify already has, combined with a modern Unity-native UI, it would become an absolutely invaluable tool for years to come.
このレビューは役に立ちましたか?
2
0
g
Undo Feature is "unstable"
7 months ago
guilhermeqb以前のバージョン 1.9.9.4 で
I really like this editor but there is a massive issue for me, we are in 2025, this is one of the biggest assets on the store and the crtl+z is marked as unstable and disabled by default.
このレビューは役に立ちましたか?
5
0
I like it. But when I work with shaders written not in Amplify Editor, an error occurs IndexOutOfRangeException. Amplify Editor apparently tries to process shader properties but somehow unsuccessfully. It seems you forgot about Int. Will fix it, this error is from version 1.9.2.2
このレビューは役に立ちましたか?
0
0
パブリッシャーからの返信:
9 months ago に返信
Hello there!
Thanks for the rating. We're not entirely sure what you're referring to, ASE only edits shaders made by it.
Please get in touch via support@amplify.pt, I'm sure we can help identify the problem.
高品質なアセット
11,000 種類を超える 5 つ星アセット
信頼がある
8.5 万人以上の顧客による評価
コミュニティが支持
10 万人以上のフォーラムメンバーが支持
言語選択
Copyright © 2026 Unity Technologies
全ての表示価格には消費税は含まれていません