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Based on the UnityEvent class, QuickEvents allow you to assign persistent event handlers through the inspector, passing either static or dynamic values to fields, properties and methods.
Feel free to submit issues and pull requests to the git repo.Features include:
• Reorderable list of event handlers
• Passing multiple arguments using the AdvancedEvent class
• Control over which types of members are listed using the EventFilter attribute
• Support for targeting a component of which there are multiple instances on a single game object
QuickEvent - Persistent Callback System
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FREE
License agreement
Standard Unity Asset Store EULALicense type
File size
25.9 KB
Latest version
1.1.1
Latest release date
Jan 30, 2018
Original Unity version
5.0.1
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