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need help
7 years ago
huodianyanon previous version 4.1.1
Hi,
I have brought this asset, but I can't go to the website to get the sourcecode with my invoice and account, the page shows HTTP error 500, can you help me?
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Reply from publisher:
replied 7 years ago
Sorry about it. We have fixed this problem, please register and download it again.
A
问题很多,无法正常使用
8 years ago
Absent1223on previous version 4.0.3
EntryPointNotFoundException: InitConverterWithBuffers
tw.com.championtek.VideoConverter.InitVarsWithBuffers (System.String gameObjName, System.String callbackMethod, System.String outputVideoFile, System.String audioPath, Int32 width, Int32 height, Int32 frameRate, Boolean shortestClip, IntPtr texturePtr, IntPtr colorBuffer, IntPtr depthBuffer, Boolean saveToCameraRoll) (at Assets/Images2Video/Scripts/VideoConverter.cs:136)
tw.com.championtek.VirtualCamera+<InitialAllProperties>c__Iterator1.MoveNext () (at Assets/Images2Video/Scripts/VirtualCamera.cs:299)
UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
tw.com.championtek.VirtualCamera:BeginShot() (at Assets/Images2Video/Scripts/VirtualCamera.cs:63)
tw.com.championtek.VuforiaCamera:Begin() (at Assets/Images2Video/Scripts/VuforiaCamera.cs:40)
VuforiaExample:BeginShot() (at Assets/Images2Video/Demo/VuforiaExample.cs:19)
UnityEngine.EventSystems.EventSystem:Update()
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Reply from publisher:
replied 8 years ago
Hello, did you send the log to service@championtek.com.tw?
Since for your posted log, it looks like your does not import plugin successfully.
Please delete the plugin folder and import it again.
Thanks,
Isaac
g
help me
8 years ago
geradesigneron previous version 4.0.1
I am working with the camera of the vuforia how do I to the images2video capture the camera of the vuforia in my application?
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Reply from publisher:
replied 8 years ago
Hello,
We are working on this feature which integrates Vuforia with our plugin.
BR,
Isaac
m
Not working as of yet
8 years ago
magglemitchon previous version 3.0.8
Unfortunately this asset didn't work for me at all. My primary testing device is a Samsung Galaxy S7 Edge (a reasonably decent phone) but I was having a lot of issues in frame dropping or taking an extremely long time to save videos after recorded. This was all in a blank Unity project so I don't imagine it would be any easier integrating this into a full project.
Support has been somewhat okay so far - no fixes as of yet. But I'll be sure to update my star rating if I'm able to get some sort of resolution!
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Reply from publisher:
replied 8 years ago
Hello,
Sorry about this.
We have submitted the version 4.0.0 which improves the performance for OpenGL ES 3 on Android, also this version support OpenGL ES 3.0 on iOS.
BR,
Isaac
Hoped that it would work out of the box - like the positive reviews
Tested the virtual camera demo in clean android project.
Simply put, not work.
Comes with so many problems in my Galaxy note 4 device.
Tested with GLES2, GLES3, UNITY 5, UNITY 2017.01.
Currently this product is NOT stable. might work in some phones, but might not work in many other devices. Is my device minor? I don't think so :(
In default GLES 3, the recorded screen was black or comes with nothing except little color noises.
In GLES 2, the recorded screen is distorted. GLES2 is not an option - too slow/not rich/etc.
Readers - you are lucky to find this review first. Currently its not worth $71.5. :)
I would update my review if this problem is resolved.
-----
20171215. I updated my review(1 star -> 4 star).Somewhat radical isn't it. The thing is this. One feature : recording the game scene with this plugin didn't work out of the box as I mentioned above. But other features worked well. So I chose a different path.
One of the best part is the source code : the source code is provided from the authors homepage( invoice number needed) and I could add/modify things so I can achieve what I wanted to do in a fairly short time.
This is a good example plugin if you are trying to handle ffmpeg stuff. I haven't tried another ffmpeg plugin(there is one), but new buyers can check it out.
In short, this plugin is a good place to start. But the recording feature(xx camera part/example) absolutely needs an improvement - because it doesn't work on some major devices.
I'll contact the author about this issue personally and share how I resolve this problem in my free time about this issue.
Happy creation creators!
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Reply from publisher:
replied 8 years ago
We are sorry that it does not work on you device.
About the first question which can not work on Samsung note 4, we are checking on it.
Since some devices do not support GLES3 even their OS version are greater than 4.3.
About the second question, the screen is distorted with GLES2, you can set the width of render texture as multiples of 16.
S
iOS 11 update ?
8 years ago
Sphoenix44on previous version 3.0.6
Undefined symbols for architecture arm64:
"_OBJC_CLASS_$_ALAssetsLibrary", referenced from:
objc-class-ref in libVideoConverter.a(VideoConverter.o)
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
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Reply from publisher:
replied 8 years ago
We will check this issue and rebuild the library.
plugin works, has a learning curve to undertand the general idea. The documentation mostly sucks which is probably why source is available.
But the support is great, i've had many questions and they're all being answered and any issues i may have are being resolved reasonably.
I always feel support is most important so this is 5 stars for me so far.
EDIT:
Documentation has been improved alot!
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Reply from publisher:
replied 9 years ago
Sorry about the insufficient document. We have updated our README file to make this plugin completely.
Hi,
I have a application using webcamtexture. I using Images2video to record video, but my app runs very slowly when recording video?
Help me please!
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Reply from publisher:
replied 9 years ago
Sure!
Could you provide detail description and send to service@championtek.com.tw?
Thanks!
Hello,
the demo scene (all of them) keeps on crashing on android using Unity 5.5.2 and android api level 19 tested on OS Android 5.0.2 , we tried to build using mono2.x and Il2cp . still the same result
any quick solutions
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Reply from publisher:
replied 9 years ago
Sorry about this!
If you create the new project and import one of these three examples. Before run your application, please make sure,
1. Player Settings > Other Settings > Write permission is set as External(SD Card).
2. Graphic APIs is set as
* OpenGL ES 2.0 for Android
* Metal for iOS
U
works ... great support
9 years ago
UnitRadiuson previous version 2.1.3
I used this in an iOS app and it works great. Had some questions and issues, developer responded quickly to help me.
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