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Accurate information about the current Frames Per Second and Ticks performance of your game
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2020.3.37f1 | Compatible | Compatible | Compatible |
Description
A drop-in solution to gain accurate Frames Per Second and Ticks Per Frame information for any projects without needing to adjust a single line of code.
Extreamly lightweight and efficient, this is a perfect addition to any projects from day 1.
For additional statistics and visual histogram, upgrade to the PRO version.
Technical details
Related keywords
zFPS - Measure Fps And Ticks
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FREE
License agreement
Standard Unity Asset Store EULALicense type
File size
181.9 KB
Latest version
1.0
Latest release date
Jan 26, 2023
Original Unity version
2020.3.37
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