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A generic graph framework implementation useful for creating and editing graphs both in the Unity Editor and in Game.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2021.3.30f1
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描述

Requires Unity's Newtonsoft Json package.


A graph framework built with customization and ease of use in mind, by base class derivation, for both editor tooling / editing and runtime graph manipulation.

It also provides extensive documentation on everything this framework supports, along with a huge amount of code comments / summaries that help on teaching how it all works.


Runtime support is based on the facts that the core provides:

  • Basic functions to easily operate on graphs through code.
  • Overridable functions to tailor graph/node behaviour to your needs.
  • A custom json serializer for serializing graphs and nodes.
  • Some helper functions for typical graph use cases, like checking for trees, etc...

Editor support is based on the way that the editor extensions are handled:

  • Graph / Node editors for specific graph / node types, with some implementation cases / examples for included editor functionality.
  • Type based loading / saving / copying of graphs to / from graph fields.
  • Undo/Redo support for most graph editing operations.
技术细节

Features:


  • Serializable Graph / Node / Port:

Framework based on data structures non dependent on unity objects.


  • Graph Serializer:

Newtonsoft's Json based wrapper class for graph serialization using json.

It has special case handling for graphs and nodes.


  • Knots:

Add Knots in already made port connections, to extend them.

Mainly an editor utility for better port connection organization.


  • Subgraphs:

Allows for graphs to have other graphs within it, and supports connections in between them.


  • Dynamic ports:

Besides the static ports defined by a node's class, these allow for dynamic port addition / removal to individual nodes.


  • Graph Editor Window:

The interface from which graphs can be edited in the Unity Editor.

It comes with some quality of life additions such as:

Box Selection - Drag to select multiple nodes with shift/control modifiers.

Node Finder - Find nodes that may be lost due to them being far from camera view.


  • Node Property Drawer:

The interface from which nodes can be edited, in the Graph Editor Window.


  • Dynamic Port Drawer:

Allows for Editor display / editing of the values that dynamic ports contain.

Xtebs Graph Framework

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$25
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该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
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文件大小
403.6 KB
最新版本
1.1.0
最新发布日期
2025年2月28日
原始 Unity 版本
2021.3.30
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