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n
Not working in unity 2020
4 years ago
nfijala基于版本3.3
Hey i tried this in 2020.3.2.11f1 and your recommended 2019.1.8 and this thing don't work for mobile phones. Do you have some intentions of making it work with Unity 2020?
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0
0
T
Great asset but needs an update
5 years ago
TheLZR基于版本3.3
The asset works flawlessly but it breaks the touch input in canvases that are overlayed in unity 2019.3+
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0
0
a
Does not work
5 years ago
angelo50400基于版本3.3
Hi as the previous review...does not work at all. After running the program, The Fps Rate is still under 15 FPS on Retina via WebGL and the the mouse coordinates becomes completly wrong Please help
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0
0
S
It didn't work!
5 years ago
Siba_M_M基于版本3.3
My WebGL app is a 3d character that can navigate in the environment (mouse navigation and WASD) and interact with some objects. On windows it is all great and the FPS is 45-60 and the resolution is 1920*1xxx. On Macs the performance drops to 13-17 because of Retina and the resolution is 3300*2100. I bought WebGL Retina Tools from Unity Asset Store. But I'm facing some problems, either this package is not working or I'm not dealing with it right. I added the DynamicResolutionManager.cs to an empty game object in my scene and made the webGl build then Hbx > WebGL > Fix Last Build but it didn't have any impact and the mouse stopped interacting (Navigation and UI clicks). I have Unity 2019.4.6f1 Could you help me with this??
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2
0
m
Worked like a charm!
6 years ago
marcos_cooper基于版本3.3
I have to say that I don't understand why this doesn't work out of the box in Unity. I give thanks to the developer of this asset for the work looking into the issue and fixing it. It worked as a charm and the patched version looks beautiful. It's expensive but I'm sure that it took a lot of effort to figure how to fix it and to maintain this asset for all the Unity versions.
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0
0
j
Tool doesn't work
6 years ago
jasonwj基于版本3.3
I'm releasing ASM. It's not wasm. can you support it ? help
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0
0
n
Do not work - Unity 2019.2.3f1 and newer
6 years ago
npushkin基于版本3.3
Fix Last Build -> FileNotFoundException: Could not find file "/Users/nik/Unity/builds/editor/071/Build/d38bb163c2c3ddb06ef7f9ae60ffbcd8.unityweb". RENAME wasmFrameworkUrl to asmFrameworkUrl and wasmCodeUrl to asmCodeUrl =)
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0
0
来自发布商的回复:
回复时间 6 years ago
Many thanks for this info. I'll update the plugin for 2019.2 asap.
s
Worked perfectly
7 years ago
samuelekne基于上一个版本 3.2
The asset worked perfectly with Unity 2019.1.1f1. Extremely easy to use, kudos to the developer.
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0
0
J
it doesn't work
7 years ago
Jvmvl基于上一个版本 3.2
i have the blur and low-quality issue when i switch my project to WebGL build, i follow the steps in the description but nothing's change, please help
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0
0
来自发布商的回复:
回复时间 7 years ago
Sorry for your experience. However you have contacted me for support after writing this review. I have helped where I can and you've now stopped responding. Which in my experience means you've resolved your issue. The fix does work in the advertised versions of Unity.
R
Still working with V2018.3 :)
7 years ago
Ryuuguu基于上一个版本 3.2
Still working with V2018.3 :) it does what it says. Fixes Unity's WebGL on Macs problem.
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1
0
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