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Vibrate your phone using WebGL.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.26f1
Compatible
Compatible
Compatible
Description

This asset enables you to vibrate your mobile on the WebGL platform, because at the time of writing, Unity’s official API doesn’t work. You can control how long you want to keep the mobile vibrating, as well as define a vibration sequence if you’d like.


Browser support

Android: Chrome, Opera, Edge, Samsung Internet, Brave, Vivaldi

iOS: N/A

Related keywords

VibrationWebGL

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$30
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1
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
34.0 KB
Latest version
1.0
Latest release date
Aug 24, 2021
Original Unity version
2019.4.26
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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