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Vertext in an utility shader designed to help you debug vertex data directly in the scene view by displaying it as floating numbers. Also compatible with Amplify Shader Editor.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.1.14f1 | Compatible | Compatible | Compatible |
Additional compatibility information
While this asset will work with any render pipeline, it is not designed to be used at runtime.
Description
Vertext allows you to display any vertex data, such as normals and uvs, directly in the scene view by generating floating numbers next to the vertices and triangles.
On top of usual mesh data, you can also display custom data either through code or using Amplify Shader Editor.
This shader will work with any render pipeline, it is however not designed to be efficient at runtime.
For any questions or issues: get in touch.
License agreement
Standard Unity Asset Store EULALicense type
File size
1.6 MB
Latest version
1.0
Latest release date
Nov 15, 2021
Original Unity version
2021.1.14
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