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Whenever you want to build a simulation or tycoon game and you need to give the player the ability to build walls, this is a great starting point for your game.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.42f1
Compatible
Not compatible
Not compatible
Description

Since I was a child I liked playing a lot of tycoon games. And I always dreamed of building my own tycoon game. So I started to learn about game development. And Unity is my preferred software for building a game. While I kept dreaming about my own games and the beauty of the process of designing a game. And I was getting inspiration from other big producers. I kept my interest, kept learning and I decided to do it.


We started building our own games. This year we founded our team at Trive Studios. And now we have done it! In order to give back to the community and fund the development of our games, I decided to publish the modules we build. So you can build games too! So I present to you our first Unity Asset package. This is the first and most important building block of any tycoon game: building walls in-game. And more are coming!


The package contains an demo scene to help you get started. 

The code is packaged into an assembly


Demos:

Webgl

Windows


Documentation:

Pdf version

Tutorials (youtube)

Trive Technology website


Support:

We have a discord server and you can send us an email to support@trivetechnology.com


Licenses:

Asset uses the following third-party software:


Technical details

So what can you do with this package:

  • The ability to build walls (use the left mouse button)
  • The ability for the user to hear sounds and get effect while placing wall segments, you can of course add your own!
  • The ability to remove wall segments (use the right mouse button)
  • The ability to remove entire nodes (with their corresponding wall segments)
  • The ability to Enable and Disable the building tool
  • The ability to create walls in any direction
  • The ability to texture the wall (inside and outside)
  • The ability to change the height and width of the walls
  • The ability to manipulate the walls with API
  • The ability to integrate the walls in a unity terrain

What can it not do (yet):

  • The ability to place walls on multiple floors (planned)
  • The ability to mask walls segments for assets placement (such as windows and doors) that are intersecting the walls (planned)
  • The ability to texture wall segments individually (planned)

Ultimate Runtime Wall Tooling

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
9.1 MB
Latest version
1.2.0
Latest release date
Dec 12, 2022
Original Unity version
2020.3.42 or higher
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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