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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2019.4.27f1 | Compatible | Compatible | Compatible |
Additional compatibility information
HDRP pipeline needs to have Alpha Output manually enabled to render alpha. See unity documentation for more information:
https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@12.0/manual/Alpha-Output.html
Description
Create custom screenshots and thumbnails in any resolution
+ Implemented as a native EditorTool
+ Live preview effects
+ Drag&Drop a scene as background
+ Drag&Drop any extra post process effect
+ Use anywhere in the Editor - even prefabStage
+ Supports alpha transparency (remember some PostProcess effects might change alpha)
A global editor tool, meaning you can use it anywhere anytime. You don't need to add extra components or open special scenes.
Features
Avaliable anywhere in the Editor.
Drag and drop Image Effect materials and postprocessing Profiles/Volymes.
Supports custom reoslution for ultra high resolution screenshots.
Support
- Custom Image Effect materials (+example Frame Shader included)
- Dynamic BackgroundScenes
- Unity's PostProcessStack V2 (+example PostProcessProfiles)
- SRP Materials URP & HDRP
Feature request and issues can be posted at Unity Forum Thread or emailed to molkiar@gmail.com
+ Implemented as a native EditorTool
+ Live preview effects
+ Drag&Drop a scene as background
+ Drag&Drop any extra post process effect
+ Use anywhere in the Editor - even prefabStage
+ Supports alpha transparency (remember some PostProcess effects might change alpha)
A global editor tool, meaning you can use it anywhere anytime. You don't need to add extra components or open special scenes.
Features
Avaliable anywhere in the Editor.
Drag and drop Image Effect materials and postprocessing Profiles/Volymes.
Supports custom reoslution for ultra high resolution screenshots.
Support
- Custom Image Effect materials (+example Frame Shader included)
- Dynamic BackgroundScenes
- Unity's PostProcessStack V2 (+example PostProcessProfiles)
- SRP Materials URP & HDRP
Feature request and issues can be posted at Unity Forum Thread or emailed to molkiar@gmail.com
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License agreement
Standard Unity Asset Store EULALicense type
File size
1.0 MB
Latest version
1.3.5
Latest release date
Mar 7, 2023
Original Unity version
2019.1.0
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
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Supported by 100,000+ forum members
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