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D
WOOOO!
6 months ago
DreadPirateCrosby이전 버전 2.0.0
I bought a used 3DConnexion SpaceExplorer USB and couldn't get the drivers to work with any of my software. I found that installing the 10.6.4 driver for the SpaceNavigator got it working, and this asset got it running in Unity. Couldn't be more happy.
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0
0
e
Works great with the latest version on github
2 years ago
edskirr이전 버전 1.5.2
its unfortunate that this has to exist and isn't built into unity like it is with every other 3d program i use and i cannot thank the creator enough for providing this tool for free
이 리뷰가 도움이 되었나요?
0
0
y
It works! (in 2022.3 LTS and probably newer versions)
2 years ago
yozzozo이전 버전 1.4
Super useful asset for users of 3dconnexion devices! Really helps with navigating around scenes effortlessly. Confirmed working great in recent (as of 2023) Unity versions -- but you have to add the package from the Package Manager as described here: https://github.com/PatHightree/SpaceNavigator#download Simply adding the asset from the Asset Store (here) won't work -- until the author updates it. However it's very easy to add the package with a git repo URL or by downloading the repo locally. Your project must be using the new Input System, not the legacy Input Manager. Note: not all 3dconnexion devices are confirmed to work. The SpaceNavigator (which has been discontinued and replaced with the nearly-identical "SpaceMouse Compact") is probably the only device tested. I've contributed a PR for adding SpaceMouse Wireless support, hopefully that gets accepted soon.
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S
Update pls
3 years ago
S301이전 버전 1.5.2
The software is great. Unfortunately it does not work with the current version 2023.2. Could the driver please be updated. Thank you
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M
Great for Space Mouse owner
3 years ago
MikeM42이전 버전 1.5.2
As a Spacemouse enterprise owner its great to see support for it in Unity. Small comment on the code, would be good to set a proper window title when calling GetWindow. Just to clean things up a bit.
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m
great asset
4 years ago
momiji_jin이전 버전 1.5.2
Previously, only Blender could enjoy the convenience of a 3d mouse in my workflow. With this asset, the 3d mouse can also be easily used in the unity editor, great! my environment: unity editor 2022.1.0b16 in Win11; SpaceMouse Enterprise in 3DxWare 10.7.4.3350 and 3DxWinCore 17.7.4.18504
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1
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n
Crashing with Unity 2020.3.23f
4 years ago
nilmother이전 버전 1.5.2
Does anybody else experience crashes with Unity Version 2020.3.23f ? Cannot figure out what the problem is. 2019.4 works like a charm.
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w
Works like a charm
4 years ago
wccrawford이전 버전 1.5.2
Thanks for this! After installing the drivers, rebooting, and importing into my project, it just worked!
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A
Works like a charm, good job for our community
4 years ago
Alakelele이전 버전 1.5.2
Thank you very much for creating this asset, wonderful
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C
Best Unity asset
4 years ago
CubeJaw이전 버전 1.5.2
Life Changing. its everything I want HELP: how do I keep this plug in from interfering with my player controls, I do have it off at runtime, even when mouse off it still interferes, it stops when I click on the navigator window, also when I remove spacenavigator from the project, all my axis values go to 1 SOLVED I found the solution on the github page: rename the sencond set of vertical and horizonal inputs to "vertical2" and "horizontal2" thanks aymericblok
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