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A tool that makes it easier to work with ScriptableObjects by allowing you to create them with a hotkey and auto-locate them in the associated categories by type.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.40f1
Compatible
Compatible
Compatible
Description

Dev by NullTale

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A tool that makes it easier to work with ScriptableObjects by allowing you to create them with a hotkey and auto-locate them in the associated categories by type.


Quik access ScriptableObject creation menu by type name.


The menu can be accessed via hotkey or via the Create tab.

Сreated objects can be autolocated to specified folders.

Has customization settings, object visibility can be configured via SoCreateAttribute.

The tool was made to keep Create Menu clean and create ScriptableObjects by name, similar to how it works with AddComponent.

Technical details

A tool that makes it easier to work with ScriptableObjects by allowing you to create them with a hotkey and auto-locate them in the associated categories by type.


Quik access ScriptableObject creation menu by type name.

  • Shortcuts
  • Automated folders
  • Customization settings

SoCreator - ScriptableObject Editor Tool

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18 users have favourite this asset
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19 views in the past week
2 years ago
It does what it said.
And you don't need to separate your scriptable object into a new file. Update: not work anymore in 2022 LTS version
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