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Color Assistant helps developers to create different color palettes for their projects which can be swapped easily. It was created to mostly use in hyper casual games
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2019.4.3f1 | Compatible | Compatible | Not compatible |
Description
Create different color palettes for your project. Swap palettes very simply. Create color palettes on Adobe Colors, Coolors and many others, copy the palettes and directly use it within Unity.
The best use case for this is mobile games specially hyper casual games where swapping out color palettes is very helpful to create different campaign videos to get the most optimal result.
The package changes color on the material and UI color values. But it is customizable so that you can use it as you require. The tutorial and how to do is provided in the documentation
Technical details
License agreement
Standard Unity Asset Store EULALicense type
File size
420.9 KB
Latest version
1.0.0
Latest release date
May 3, 2021
Original Unity version
2019.4.3
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