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This tool streamlines database design, allowing quick and easy modifications to game configurations. It leverages the power of Excel and Google Sheets to manage game Constants and Data Configurations
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.36f1
Compatible
Compatible
Compatible
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Essential Version


This tool enhances database design and management for game developers and designers, simplifying game statistics modification. As game projects grow, the need for efficient Data Config, Constant, and ID management becomes critical. This tool centralizes the entire process, allowing for easy searching, modification, and updates, ensuring a streamlined workflow.


Designed with extensive databases in mind, this tool is perfect for games with complex data management needs. It leverages the power of popular spreadsheet tools, making it versatile and easy to integrate into your existing workflow. With this tool, developers can focus more on game development and less on data config management, resulting in a more efficient development process and ultimately, better games.


This tool is not just about managing data; it's about enhancing the overall game development experience by simplifying workflows for both coders and designers. Whether you are working on a small indie game or a large-scale project, this tool is designed to meet your needs and help you manage your game’s data more effectively.


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SheetX Essential: Manage Constants & Data Config with Excel & Google Sheets

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