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Editor and runtime tool for baking Shader Graph nodes into a common texture file(s). Useful for creating procedural, gradient, noise or custom effect textures, generating normal and other types of maps, optimizing shader by replacing a complex set of static nodes with just a texture, creating frame atlases, generating image sequences, Texture2DArray and Texture3D assets.



Supported Unity versions (only LTS):

✅ Unity 2020.3

✅ Unity 2021.3

✅ Unity 2022.3

✅ Unity 6000.0


Supported render pipelines:

✅ Built-in

✅ Universal (URP)

✅ High Definition (HDRP)


Source code:

✅ Included



Asset is already included in the Amazing Tools Bundle.

Shader Graph Baker

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License type
File size
276.9 KB
Latest version
2024.5
Latest release date
Dec 11, 2024
Original Unity version
2020.3.0
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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