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Easy to use and friendly system that allows to make serializable dictionaries. The only limitation that it has is that the data must be Unity serializable.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本 | 内置渲染管线 | 通用渲染管线(URP) | 高清渲染管线(HDRP) |
---|---|---|---|
2020.3.0f1 | 兼容 | 兼容 | 兼容 |
描述
Forum Link | Web Page | Wiki
Easy to use and friendly system that allows to make serializable dictionaries. The only limitation that it has is that the data must be Unity serializable.
Now with 6 data structures to allow full usage with the same editor inspector:
- Dictionary
- HashSet
- Ordered Dictionary
- Sorted Dictionary
- Bi-directional dictionary
- LinkedList
V3 has many modifications made to the system to allow for better data management with less than half of the memory usage of V2. It has also being heavily modified to allow the data to be Json serialization ready and to remove the need to use reflection for Object key usages. This has allowed to completely remove the need for the reqReference field on V2.
Works on any version of Unity
技术细节
Serialized Dictionary PRO
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