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This tool is an automatic workflow for you to build Assetbundles for your scenes.
Manual
What can this tool do?
This tool can help you to put all your scene assets into asset bundles without losing their lightmap data and it supports asset dependence loading.
Why should I use this?
If you want to build scene without duplicating their shared resources several time when you want to put your scene into asset bundles, you can try this.
If you want to make incremental update for game, this tool will help a lot.
If you want to shorten the time of building the game, you also can try this.The reason is that the scene resources will no longer need to be built.They are already built into asset bundle.
What is the feature of this tool?
This tool can set your prefab assetbundle name and variant according to the path GUID automatically.
It can detect and handle assetbundle which has dependence assetbundle automatically.
Most importantly,it will keep lightmap data of your scene.
What is included in the package?
A well-backed scene with lightmaps.
One adventure game based on dynamic loading system.
One example of loading character from AssetBundle with simple API.
Note All source codes are included.
If you get trouble, you can contact us for help.
What can this tool do?
This tool can help you to put all your scene assets into asset bundles without losing their lightmap data and it supports asset dependence loading.
Why should I use this?
If you want to build scene without duplicating their shared resources several time when you want to put your scene into asset bundles, you can try this.
If you want to make incremental update for game, this tool will help a lot.
If you want to shorten the time of building the game, you also can try this.The reason is that the scene resources will no longer need to be built.They are already built into asset bundle.
What is the feature of this tool?
This tool can set your prefab assetbundle name and variant according to the path GUID automatically.
It can detect and handle assetbundle which has dependence assetbundle automatically.
Most importantly,it will keep lightmap data of your scene.
What is included in the package?
A well-backed scene with lightmaps.
One adventure game based on dynamic loading system.
One example of loading character from AssetBundle with simple API.
Note All source codes are included.
If you get trouble, you can contact us for help.
Scene Build System
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License agreement
Standard Unity Asset Store EULALicense type
File size
37.1 MB
Latest version
3.0
Latest release date
Jan 18, 2018
Original Unity version
2017.2.0
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