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유틸리티
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The goal of this asset is to provide users with a broad range of tools to reduce work time, optimize project code and boost workflow. It contains three namespaces. Each with its own set of tools.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.15f2
Compatible
Compatible
Compatible
설명

Save time to work on the things you enjoy, rather than wasting it doing things that should be easier.


Runtime Utilities is a collection of utility classes split up into three namespaces:

  1. DTT.Utils.Extensions
  2. DTT.Utils.Workflow
  3. DTT.Utils.Optimization

Functionalities in these namespaces will help you write good code faster and help you optimize your game.


Features

  • A large number of Extension methods for a variety of types: Array, Enum, Enumerable, Generic, List, Math, RectTransform, RichText, String, Type
  • Optimize your workflow with the Utility classes.
  • Optimize your code with the help of Datastructures.

More assets by DTT


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If you have any questions (before or after purchasing it), always feel free to contact us at: asset-support@d-tt.nl.


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Technical details

Quality

  • All code is extensively and clearly commented
  • Runtime code is 100% unit tested
  • Contains an extensive PDF with documentation, including code samples to help you on your way.

Compatibility

Tested and verified from Unity 2020.3 onwards on:

  • iOS
  • macOS
  • Android
  • Windows
  • WebGL

Runtime Utilities

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4.3 MB
최신 버전
2.0.3
최신 릴리스 날짜
2022년 7월 4일
원본 Unity 버전
2020.3.15
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