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New fast serializer to optimize Unity games by replacing JSON data, easy to change.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2022.3.41f1 | Compatible | Compatible | Compatible |
Additional compatibility information
Compatible with any Unity version
Description
Having amount of data in JSON - leads to a number of performance issues, such as increased crash/anr rate, application startup time, especially if to store in PlayerPrefs and growth build size
It's easy to use with single line - Ruff.Save(path, object), no advanced markup or ids required.
Technical details
Ruff Binary Serializer
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$69.99
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18 days ago
Fast and furious!
It works like a charm, just compared in Unity profiler with built-in JSON one
License agreement
Standard Unity Asset Store EULALicense type
File size
164.4 KB
Latest version
1.0.1
Latest release date
Mar 18, 2025
Original Unity version
2022.3.41
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