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New fast serializer to optimize Unity games by replacing JSON data, easy to change.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.41f1
Compatible
Compatible
Compatible
Additional compatibility information

Compatible with any Unity version

Description

Having amount of data in JSON - leads to a number of performance issues, such as increased crash/anr rate, application startup time, especially if to store in PlayerPrefs and growth build size


It's easy to use with single line - Ruff.Save(path, object), no advanced markup or ids required.

Technical details

It is compatible with any Unity version and source code provided


Serializer converts any custom type and combinations by saving - array, list, dictionary, int, uint, string, bool, float, byte


For the code-generated optimizations just add [Ruff] atribute for the root type


Empty strings are decoded as null. Defaults are LE, LEB128, UTF-8


Specifications: https://ruff-pro.com/doc/ruff-proto.pdf


Ruff Binary Serializer

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License type
File size
164.4 KB
Latest version
1.0.1
Latest release date
Mar 18, 2025
Original Unity version
2022.3.41
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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