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Highly extendible and flexible, RockTomate allows to automate boring and repetitive tasks in Unity so that you can focus on things that count.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.21f1
Compatible
Compatible
Compatible
2022.1.3f1
Compatible
Compatible
Compatible
2021.3.25f1
Compatible
Compatible
Compatible
2020.3.24f1
Compatible
Compatible
Compatible
2019.4.33f1
Compatible
Compatible
Compatible
Description

Unity Thread | Discord | GitHub | Documentation | Youtube Videos


Do you want to build your game for macOS, Linux and Windows and upload to your FTP server - all in a single click? Do you want to bake nav-meshes and lighting for all of your scenes without having to manually open them?


RockTomate can help you! It's an editor extension that lets you create automated jobs that can be executed via GUI, C# and Batch Mode!


Every action property can be resolved through formulas. Think of them like Excel formulas, but simpler. With formulas, you can get variable values, or even run small functions!


If you don't find what you're looking for, you can always create your own reusable actions and formula functions with a single C# script! The rest is handled by RockTomate.


Best of all, existing actions and functions are freely available on GitHub!


The UI is designed to handle large and complex jobs as well as clearly shows which automated action is being executed. It's not going to freeze entire engine, allowing you to cancel jobs at any time!


RockTomate can also be executed when Unity is running in a batch mode. Jobs can be configured to receive arguments too!


Automate your day-to-day tasks with Event Manager. It allows you to run RockTomate when certain events are triggered such as project being built.


Useful Links

Bug Reporting

Step Docs

Macro Docs

Variable Docs

Technical details

✓ 70+ Customizable Actions

✓ Configure Jobs to run with Event Manager

✓ Compact and Clean UI

✓ Comes with prebuilt Jobs

✓ Run through GUI or C# API

✓ Run from CLI - hook up to your CI server!

✓ Run jobs within jobs!

✓ Create reusable variables

✓ Control flow - loops, branches etc.

✓ Formulas

✓ Easily extendible

✓ Full C# source code

✓ Rich documentation

✓ Fast and friendly support


Supported Assets

Bakery - GPU Lightmapper

Maintainer

Turbo Switch PRO

Turbo Backup PRO

Turbo Builder PRO


Dependencies

Odin Serializer

DotNetZip

LibGit2Sharp

RockTomate

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$65
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
7.2 MB
Latest version
1.1.5
Latest release date
Mar 14, 2024
Original Unity version
2019.4.33
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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