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RaycastIt Lite: A no-code raycasting tool that simplifies Unity development with intuitive setup and dynamic triggers.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
Built-in
URP
HDRP
2022.3.32f1
Compatible
Compatible
Compatible
Package dependencies
1
This package needs other Asset Store packages in order to work.
Description

RaycastIt Lite is a powerful no-code Unity tool designed to simplify and enhance the raycasting workflow. Whether you're developing complex gameplay mechanics or building dynamic simulations, RaycastIt Lite provides a robust and intuitive interface to manage raycasting efficiently. With features like customizable rays and method triggers RaycastIt Lite empowers developers to build high-quality projects with less effort.


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💬 Support: (https://discord.gg/BkgHX5VnKC)

Pro Version: (https://u3d.as/3qDU)

💎 Ultimate Version: Comming Soon!


Key Features

RaycastIt Lite is crafted to blend seamlessly with any Unity project, providing a flexible and developer-friendly setup that enhances your workflow without unnecessary complexity. It's no-code design means both non-programmers and programmers can enjoy the ease of setting up raycasting using a simple to use drag and drop UI. Event delegates, available in Pro and Ultimate makes the system more developer friendly for those looking for more flexibility.


Customizable Raycasting

- Adjust raycast ranges and rates to fit any project requirements.


Method Triggers

- Define method triggers for advanced functionality.

- Execute custom actions based on raycast hits with detailed control.


Error-Resistant Workflow

- Streamline raycasting setup while reducing common development errors.

- Debug with contextual information for quick problem-solving.


Flexible Customization

- Supports dynamic runtime modifications and multiple raycast types.

- Easily integrate with any Unity-based project, regardless of size or complexity.


Optimized for Performance

- Lightweight and efficient, designed for both indie projects and large-scale games.

- Minimizes overhead while ensuring robust raycasting capabilities.


Key Use Cases in Unity Projects

1. Dynamic Raycasting

Set up complex gameplay mechanics such as shooting, line-of-sight detection, and environmental interactions with ease.


2. Custom Event Triggers

Use method triggers to create dynamic responses for gameplay events, such as enemy AI reactions, physics-based interactions, or special effects.


Supported Platforms

Compatible with:

- Desktop: Windows, macOS, Linux

- Mobile: Android, iOS

- WebGL

- Consoles


Why Choose RaycastIt Lite?

RaycastIt Lite is the ultimate solution for Unity developers who want to streamline raycasting while unlocking advanced customization and functionality. Whether you're working on a small indie project or a large-scale game, this tool simplifies raycasting, reduces debugging time, and enhances stability.


Benefits for Unity Developers

- Reduced Debugging Time: Eliminate the need for repetitive boilerplate code and error handling.

- Improved Efficiency: Optimize your raycasting workflow with reusable templates and runtime modifications.

- Enhanced Collaboration: Save and share ray configurations for better team integration.

- Professional-Grade Features: Method triggers and ray customization.

- Save Time: The no-code nature means less time debugging, more time polishing!


Get started with RaycastIt Lite for free, or upgrade to Pro to unlock the full potential of raycasting in Unity. With regular updates and a growing community, RaycastIt evolves to meet the needs of developers worldwide.


Let RaycastIt Lite take the hassle out of raycasting and empower you to focus on building incredible projects!

Technical details

Key Features:

  • No Code Required: Configure raycasts and triggers entirely within the Unity Editor.
  • Customizable Raycast Range: Adjustable range (-1 for infinity, max 1000).
  • Raycast Rate Control: Set cooldown timers for precise raycast intervals.
  • Dynamic Triggers: Assign up to two methods per ray for flexible responses.
  • Static & Instance Method Support: Handle both types of methods easily.
  • Beginner-Friendly Interface: Accessible design for users with no coding experience.
  • Plug-and-Play Design: Perfect for quick integration into any Unity project.

RaycastIt Lite

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FREE
License type
Extension Asset
File size
4.3 MB
Latest version
1.0
Latest release date
Dec 20, 2024
Original Unity version
2022.3.32 or higher
Support
Visit site
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members