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Random Selector is a utility package, that provides an efficient, weight-based, random selector to randomly spawn enemies, generate loot, etc. while being extremely efficient and fast.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.1.16f1 | Compatible | Compatible | Compatible |
Description
Overview
Random Selector is a utility package, that provides an efficient, weight-based, random selector. The selector can be used to randomly spawn enemies, generate loot, etc. while being extremely efficient and fast.
Features
Random Selector includes the following features:
- Weighted randomness, based on .Net’s Random class, Unity’s Random class, a thread-safe .Net Random variant, or any user-provided random number generator (such as a web-based generator)
- Supports multiple usage scenarios, including:
- Editor-only
- Code-only
- Multi-level selections
- Fully documented code base in C#
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Random Selector - Spawn and Loot randomizer
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License agreement
Standard Unity Asset Store EULALicense type
File size
257.1 KB
Latest version
1.0
Latest release date
Jan 21, 2022
Original Unity version
2021.1.16 or higher
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