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Quantum Console is a powerful and easy to use in-game command console. By simply adding [Command] to your code you can add your own commands and dev cheats to the console!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.0f1
Compatible
Compatible
Compatible
Additional compatibility information

The prefab Quantum Console (SRP) should be used for all render pipelines other than built-in

Description

Support: Email | Discord | Issue Tracker | Twitter | Docs | Forum | Demo

Have any queries? Feel free to contact support to help determine if Quantum Console is the solution for you! Check out a few of the awesome games that were Made with QC.


What can it be used for?

Including, but not limited to:

- Flexible QA tools

- Development cheats for testing

- Debugging assistance

- In game cheat codes

- Adaptable to any project


Command Features:

- Static and non-static commands

- Command overloads and default parameters

- Generic commands

- Async commands

- Interactive commands with coroutine-like actions

- Generate commands at runtime with lambda commands

- Supports functions, properties, fields and delegates

- Per command platform black/whitelist

- Easy to use

- Full C# source included


Console Features:

- Contextual autocompletion for commands, enums, GameObjects and more

- Display Debug.Log messages in the console

- Highly customisable

- Custom theme system

- Text Mesh Pro support


Example Built In Commands:

- call-static/call-instance: call any C# method or property in your project

- man: generates a user manual for a specified command

- exec: compiles an executes C# code at runtime

- #define: defines and creates a user macro

- instantiate: instantiates a copy of an object

- destroy: destroys an object

- get-object-info: gets the transform and component data of an object

Technical details

Requires TMP (enabled by default)

Quantum Console includes open source components under the permissive licenses MIT and OFL - see the 'Third-Party Notices.txt' file for details.

Quantum Console

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License type
File size
3.2 MB
Latest version
2.6.6
Latest release date
Sep 22, 2023
Original Unity version
2020.3.0
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