11,000 種類を超える 5 つ星アセット
8.5 万人以上の顧客による評価
10 万人を超えるフォーラムメンバーが支持
すべてのアセットを Unity が審査済み
Unity のバージョン | ビルトイン | URP | HDRP |
---|---|---|---|
2019.4.36f1 | 互換性がある | 互換性がない | 互換性がない |
Blending modes only work in the Built-in render pipeline. Scriptable Render Pipelines (URP and HDRP) are not supported.
Demo | Documentation | Support Forum
• 27 different blending modes: normal, dissolve, darken, multiply, color burn, linear burn, darker color, lighten, screen, color dodge, linear dodge, lighter color, overlay, soft light, hard light, vivid light, linear light, pin light, hard mix, difference, exclusion, subtract, divide, hue, saturation, color, luminosity.
• Layer hierarchy to organize layers into groups and subgroups.
• 2 different shaders:
- Accurate: Grab-Pass shader that looks almost exactly like photoshop and supports all blending modes.
- Fast: Two-pass shader much faster than the Accurate shader, but it has some minor differences with photoshop and doesn't support all blend modes. (Mobile Friendly)
• Change sprite sorting order recursively.
Ps Layer
