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このコンテンツはサードパーティのプロバイダーによってホストされており、ターゲティングクッキーを使用することに同意しない限り動画の視聴が許可されません。これらのプロバイダーの動画の視聴を希望する場合は、ターゲティングクッキーのクッキーの設定をオンにしてください。
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Your game doesn't have to be a black box. Proxima lets you inspect, debug, and control your game from any web browser.
SRP との互換性
Unity のスクリプタブルレンダーパイプライン(SRP)は、C# スクリプトを使用してレンダリングを制御できる機能です。SRP は、ユニバーサルレンダーパイプライン(URP)と HD レンダーパイプライン(HDRP)を支えるテクノロジーです。
Unity のバージョンビルトインURPHDRP
2021.3.45f1
互換性がある
互換性がある
互換性がある
詳細

Website | Demo | Documentation | Discord


NEW: Proxima Remote Access (BETA) - Join the Beta


Get ready to debug your gameObjects, view logs, and send console commands from anywhere in the world!


Proxima Remote Access makes your Unity app available to debug over the internet. This is perfect for QA scenarios -- anyone on the team hitting an issue can quickly ask a developer to log in and start debugging, or even log in themselves to download player logs and send them to the development team.


The Power of the Unity Inspector in your Browser


Proxima lets you connect to your live game from a web browser to inspect and edit any property. No more waiting for long build times just to try different parameters. No more endlessly logging property values.


Designed for your Scenario


  • Debugging and iterating mobile and VR builds
  • QA testing and data capture
  • User research studies
  • Live game demos at conferences and expos

Effortless Integration


Just add the Proxima Inspector component to your scene and select a few configuration options. You don't have to change anything else.


How it Works


Proxima hosts a web server in your application. When enabled, Proxima will display the URL to enter into your browser to connect to and instantly start inspecting.

  • Low Overhead: Proxima only scans your game for changes when viewing the inspector page. These scans are amortized so they take a minimum amount time each frame.
  • Secure: Connect to your game over HTTPS and protect your access with a password.

=============== FREE VERSION FEATURES ===============


Everything you need to view gameObjects, components, and logs.


INSPECTOR


View your gameObjects, components, and properties.


  • Create, destroy, and duplicate, and gameObjects in the Hierarchy
  • View a gameObject’s name, layer, tag, and active state
  • View component properties, including serialized structs, classes, lists, and arrays
  • View materials attached to components
  • View scriptable objects attached to components
  • Add new components to gameObjects
  • View asset and object references
  • Supports additive scenes and changing scenes

LOGS


View logs live or offline just like the Unity Console


  • Live log stream that you can pause and resume
  • See full log with call stack (if enabled). Rich text supported!
  • Collapse similar logs
  • Filter by error, warning, info
  • Filter by search query
  • Download your logs for offline viewing using the Proxima web app

=============== PRO VERSION FEATURES ===============


Visit the Pro version Store Page >>.


Live-edit your scene with the inspector and command console.


INSPECTOR [PRO]


Live edit your gameObjects, components, and properties.

  • Edit a gameObject’s name, layer, tag, and active state
  • Edit component properties, including serialized structs, classes, lists, and arrays
  • Add buttons to invoke methods on your components using the [ProximaButton] attribute

CONSOLE [PRO]


Control your game with a powerful command line interface


  • Powerful built-in commands to:
    • List gameObjects and components
    • Read and edit gameObject and component properties
    • Read and edit statics such as time scale, physics constants, and screen resolution.
    • Instantiate prefab resources
    • Move, rotate, scale, enable/disable, and destroy gameObjects
    • Add and remove components
    • Change or add scenes
  • Write custom commands easily by adding the [ProximaCommand] attribute to a static method
  • Tab auto-completion, command history, and help commands
  • Run a list of commands using a "Run Script" button

TESTED PLATFORMS

  • Windows Standalone
  • Universal Windows Platform
  • MacOS Standalone
  • iOS
  • Android (including Quest VR)
  • WebGL

Proxima Inspector uses WebSocketSharp and HttpDateParse under MIT License; see Third-Party Notices.txt file in package for details

技術的な詳細

C# Scripts Included.


Supported Unity Versions: 2019.4 or higher.


Supported Platforms: Windows, Mac, iOS, Android, WebGL


For support or to report bugs:


Proxima Runtime Inspector (Free)

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105 users have favourite this asset
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FREE
ライセンス
ファイルサイズ
3.1 MB
最新バージョン
1.5.0
最新リリース日
2025年3月26日
オリジナルの Unity バージョン
2021.3.45
高品質なアセット
11,000 種類を超える 5 つ星アセット
信頼がある
8.5 万人以上の顧客による評価
コミュニティが支持
10 万人以上のフォーラムメンバーが支持
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