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A Complete System to fire and pool projectiles and register hits on targets.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2021.3.32f1
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其他兼容性信息

Made with the Build in pipeline.

Projectile materials for other pipelines may need some adjustments.

描述

Fire Projectiles from any script in the scene.

The Manager will take them from the pool if available.

Else it will spawn a new one and add it to the pool.


Fire Straight forward, aimed at a target, in any direction, or homing/following the target.

Calling each Function with several available parameters.


Create new projectiles with the Projectile_Template prefab.


Detect when projectiles hit the target, passing the damage amount and the transform that fired the projectile with a Unity Event.



技术细节

1 manager prefab to drag in the scene.

Handeling all the spawning, pooling and fireing of projectiles.

Can be fired from any script in the scene.


4 different ways of projectile movement.

Several parameters to fire with.

Passing damage and who fired the projectile to the target that was hit.


7 projectiles included with effects.


Works on all platforms, OS, and pipelines.

Projectile Management System

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16 users have favourite this asset
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FREE
许可证类型
文件大小
34.4 MB
最新版本
1.3.0
最新发布日期
2024年2月12日
原始 Unity 版本
2021.3.32
高品质资源
11000+款5星资源
深受用户信赖
8.5万+用户参与评分
强大的社区支持
10万+社区成员鼎力支持
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