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(HDRP)Physical Inventory System brings your UI items to life. They move and collide inside your bag/storage and you can actually see them inside. Upgrade your game experience with more immersion!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
Built-in
URP
HDRP
2022.3.2f1
Not compatible
Not compatible
Compatible
Description

Here's the BIRP or URP version.

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Required

This asset uses the new input system package, the demoteam hair package and is suitable for any kind of games.


To add the Demoteam hair package use Add package from git URL (in the Package Manager) and type this url:

https://github.com/Unity-Technologies/com.unity.demoteam.hair.git

It makes Suzanne hairy.


"Procedural Terrain System uses JosephinSlab-Regular(Font) under SIL Open Font License; see Third-PartyNotices.txt file in package for details."


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Summary

This system is made to add immersion to your game by implementing an easy inventory system with rigidbody items that you can collide, interact, transfer, pickup and take out of your inventory. You can easily add more items as you need, as you can see in my video tutorial.


Bring more interaction to your players with some physical items inside a physical storage.


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Link to documentation

Documentation


Itch.io page

Discord answer channel

linktr.ee/electorch

Technical details

Physical Inventory System - Item Rigidbody - Transfer Items - Stackable/Display quantity


This asset includes:

  • OrbitCamera.cs script for the camera
  • InputManager.cs for the new Input System
  • PlayerMasterMov.cs for the player movement and actions
  • 9 custom scripts for the Inventory system
  • CanvasCamera.cs to set camera on all canvas
  • CustomImage.cs to create a custom grid
  • CustomImageEditor.cs to spawn the custom grid (Video tutorial for the CustomImage)
  • Items model : Sword, Cudgel, Star, Suzanne and Glasses
  • Bag model and lowpoly bag (for the collision) with animation
  • Chest model with animation
  • A star shader
  • Strand based hair
  • Rope simulation
  • Camera monitoring

(HDRP)Physical Inventory System

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License type
File size
31.0 MB
Latest version
1.9
Latest release date
Nov 3, 2023
Original Unity version
2022.3.2 or higher
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